01493nam 2200517Ia 450 991045021450332120200520144314.01-4493-1499-6(CKB)1000000000032854(OCoLC)79409724(CaPaEBR)ebrary10080000(SSID)ssj0000284817(PQKBManifestationID)11228484(PQKBTitleCode)TC0000284817(PQKBWorkID)10277284(PQKB)10382794(MiAaPQ)EBC3384727(Au-PeEL)EBL3384727(CaPaEBR)ebr10080000(OCoLC)923323554(EXLCZ)99100000000003285420050112d2005 uy 0engurcn|||||||||txtccrA theory of fun for game design[electronic resource] /by Raph KosterScottsdale, AZ Paraglyph Pressc20051 online resource (254 p.)"Foreword by Will Wright."1-932111-97-2 Computer gamesDesignComputer gamesSocial aspectsElectronic books.Computer gamesDesign.Computer gamesSocial aspects.a794.8Koster Raph904860MiAaPQMiAaPQMiAaPQBOOK9910450214503321A theory of fun for game design2023551UNINA