01381nam 2200409 450 00000365120070503173400.0--------d1925----km-y0itay0103----baengUS<<The>> ebb-tide ; Some unfinished storiesby Robert Louis Stevenson1 0004448New YorkScribner1925XVIII, 263 p.17 cm.<<The>> works of Robert Louis Stevenson24Some unfinished stories823.8Stevenson,Robert Louis7383ITUniversità della Basilicata - B.I.A.RICAunimarc000003651Ebb-tide ; Some unfinished stories72142UNIBASMONLETMONOGRLETTERELOTITO0119991103BAS011756LOTITO0119991103BAS01175820000920BAS01183120001010BAS01163420050601BAS011753batch0120050718BAS01104820050718BAS01110720050718BAS01113720050718BAS011151BATCH0020070503BAS011734BAS01BAS01BOOKBASA1Polo Storico-UmanisticoGENCollezione generaleFP/4528FP/45284528L45281999110302Prestabile Generale03673nam 2200541 a 450 991043759660332120200520144314.01-4471-5370-710.1007/978-1-4471-5370-2(OCoLC)857812239(MiFhGG)GVRL6XHS(CKB)2670000000530453(MiAaPQ)EBC1398389(EXLCZ)99267000000053045320130805d2013 uy 0engurun|---uuuuatxtccrUnderstanding learning in virtual worlds /Mark Childs, Anna Peachey, editors1st ed. 2013.New York Springer20131 online resource (xxii, 179 pages) illustrations (chiefly color)Human-computer interaction series,1571-5035"ISSN: 1571-5035."1-4471-5369-3 1-4471-6205-6 Includes bibliographical references.Editors’ Introduction -- An Alternative (to) Reality -- Guidelines for Conducting Text Based Interviews in Virtual Worlds -- Designing for Hybrid Learning Environments in a Science Museum: Inter-professional Conceptualisations of Space -- An Examination of Student Engagement, Knowledge Creation and Expansive Learning in a Virtual World -- The Strength of Cohesive Ties: Discursive Construction of an Online Learning Community -- +SPACES: Serious Games for Role-Playing Government Policies -- Avatars, Art and Aspirations: The Creative Potential for Learning in the Virtual World -- Second Language Acquisition by Immersive and Collaborative Task-based Learning in a Virtual World -- Do Virtual Worlds Support Engaging Social Conferencing?Since the publication of the companion volume Researching Learning in Virtual Worlds in 2010, there has been a growth not only in the range and number of educational initiatives taking place in virtual worlds, but also in the depth of analysis of the nature of that education. Understanding Learning in Virtual Worlds reflects those changes through a collection of chapters that are extended versions of research presented at the second Researching Learning in Virtual Environments conference (ReLIVE 11), an international conference hosted by the Open University UK. Included in this book are chapters that explore the philosophical and methodological underpinnings of understanding learning in virtual worlds, identify and analyse the factors that support learning in these environments, and present case studies that demonstrate some of the various ways in which virtual worlds can be applied to facilitate learning and teaching. The links between learning in a virtual world and learning in the physical world are made apparent throughout, and the authors reveal how understanding learning in one informs the other. Understanding Learning in Virtual Worlds is an important book not only to those who teach in virtual worlds, but to anyone for whom understanding learning, in all its forms, is of interest.Human-computer interaction series.Virtual reality in educationCongressesVirtual reality in educationResearchCongressesVirtual reality in educationVirtual reality in educationResearch004371.33371.33468Childs Mark620209Peachey Anna1762361MiAaPQMiAaPQMiAaPQBOOK9910437596603321Understanding learning in virtual worlds4202242UNINA