03537nam 22007455 450 991040771540332120250610110611.03-030-48114-X10.1007/978-3-030-48114-8(CKB)5280000000218515(MiAaPQ)EBC6225695(DE-He213)978-3-030-48114-8(PPN)248597205(MiAaPQ)EBC29090633(EXLCZ)99528000000021851520200610d2020 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierDesigning the Music Business Design Culture, Music Video and Virtual Reality /by Guy Morrow1st ed. 2020.Cham :Springer International Publishing :Imprint: Springer,2020.1 online resource (209 pages)Music Business Research,2522-08373-030-48113-1 Introduction -- Research Design -- Album Cover Design. .This book addresses the neglect of visual creativities and content, and how these are commercialised in the music industries. While musical and visual creativities drive growth, there is a lack of literature relating to the visual side of the music business, which is significant given that the production of meaning and value within this business occurs across a number of textual sites. Popular music is a multimedia, discursive, fluid, and expansive cultural form that, in addition to the music itself, includes album covers; gig and tour posters; music videos; set, stage, and lighting designs; live concert footage; websites; virtual reality/augmented reality technologies; merchandise designs; and other forms of visual content. As a result, it has become impossible to understand the meaning and value of music without considering its relation to these visual components and to the interrelationships between them. Using design culture theory, participant observation, interviews, case studies, and a visual methodology to explore the topic, this research-based book is a valuable study aid for undergraduate and postgraduate students of subjects including the music business, design, arts management, creative and cultural industries studies, business and management studies, and media and communications.Music Business Research,2522-0837Advertising media planningMusicEconomicsCultureBranding (Marketing)Cultural propertyProtectionGraphic artsMedia PlanningMusicCultural EconomicsBrandingCultural Resource ManagementGraphic DesignAdvertising media planning.Music.Economics.Culture.Branding (Marketing)Cultural propertyProtection.Graphic arts.Media Planning.Music.Cultural Economics.Branding.Cultural Resource Management.Graphic Design.338.4778Morrow Guyauthttp://id.loc.gov/vocabulary/relators/aut894829MiAaPQMiAaPQMiAaPQBOOK9910407715403321Designing the Music Business1999195UNINA