04472nam 22007575 450 991038383490332120221128181638.03-030-44267-510.1007/978-3-030-44267-5(OCoLC)1287742142(CKB)4100000010770741(DE-He213)978-3-030-44267-5(MiAaPQ)EBC6155998(PPN)243759304(EXLCZ)99410000001077074120200402d2020 u| 0engurnn#008mamaatxtrdacontentcrdamediacrrdacarrierHuman Interaction, Emerging Technologies and Future Applications II Proceedings of the 2nd International Conference on Human Interaction and Emerging Technologies: Future Applications (IHIET – AI 2020), April 23-25, 2020, Lausanne, Switzerland /edited by Tareq Ahram, Redha Taiar, Vincent Gremeaux-Bader, Kamiar Aminian1st ed. 2020.Cham :Springer International Publishing :Imprint: Springer,2020.1 online resource (XVI, 706 p. 238 illus., 163 illus. in color.)Advances in Intelligent Systems and Computing,2194-5357 ;1152Includes index.3-030-44266-7 This book reports on research and developments in human-technology interaction. A special emphasis is given to human-computer interaction, and its implementation for a wide range of purposes such as healthcare, aerospace, telecommunication, and education, among others. The human aspects are analyzed in detail. Timely studies on human-centered design, wearable technologies, social and affective computing, augmented, virtual and mixed reality simulation, human rehabilitation and biomechanics represent the core of the book. Emerging technology applications in business, security, and infrastructure are also critically examined, thus offering a timely, scientifically-grounded, but also professionally-oriented snapshot of the current state of the field. The book is based on contributions presented at the 2nd International Conference on Human Interaction and Emerging Technologies: Future Applications, IHIET-AI 2020, held on April 23-25, in Lausanne, Switzerland. It offers a timely survey and a practice-oriented reference guide to researchers and professionals dealing with design and/or management of the new generation of service systems.Advances in Intelligent Systems and Computing,2194-5357 ;1152Computer engineeringInternet of thingsEmbedded computer systemsUser interfaces (Computer systems)Biomedical engineeringSports medicineSports sciencesCyber-physical systems, IoThttps://scigraph.springernature.com/ontologies/product-market-codes/T24080User Interfaces and Human Computer Interactionhttps://scigraph.springernature.com/ontologies/product-market-codes/I18067Biomedical Engineering and Bioengineeringhttps://scigraph.springernature.com/ontologies/product-market-codes/T2700XSports Medicinehttps://scigraph.springernature.com/ontologies/product-market-codes/H58005Sport Science https://scigraph.springernature.com/ontologies/product-market-codes/L29010Computer engineering.Internet of things.Embedded computer systems.User interfaces (Computer systems)Biomedical engineering.Sports medicine.Sports sciences.Cyber-physical systems, IoT.User Interfaces and Human Computer Interaction.Biomedical Engineering and Bioengineering.Sports Medicine.Sport Science .004.019Ahram Tareqedthttp://id.loc.gov/vocabulary/relators/edtTaiar Redhaedthttp://id.loc.gov/vocabulary/relators/edtGremeaux-Bader Vincentedthttp://id.loc.gov/vocabulary/relators/edtAminian Kamiaredthttp://id.loc.gov/vocabulary/relators/edtMiAaPQMiAaPQMiAaPQBOOK9910383834903321Human Interaction, Emerging Technologies and Future Applications II2504587UNINA