01951oam 2200517zu 450 991037648500332120210807001951.0(CKB)3170000000002640(SSID)ssj0001171998(PQKBManifestationID)11734694(PQKBTitleCode)TC0001171998(PQKBWorkID)11183438(PQKB)10238831(WaSeSS)IndRDA00015647(Association for Computing Machinery)10.1145/1183316(EXLCZ)99317000000000264020160829d2006 uy engur|||||||||||txtccrProceedings, Sandbox Symposium : 2006 ACM SIGGRAPH Video Game Symposium : Boston, Massachusetts, July 30 - 31, 2006[Place of publication not identified]ACM20061 online resource (178 pages)ACM ConferencesBibliographic Level Mode of Issuance: Monograph1-59593-386-7 ACM ConferencesProceedings Sandbox Symposium 2006 Association for Computing Machinery Special Interest Group on Computer Graphics Video Game SymposiumProceedings of the 2006 ACM SIGGRAPH Symposium on VideogamesSandbox '06ACM Video Game Symposium 2006 (co-located with SIGGRAPH 2006), Boston, MA, USA - July 29 - 30, 2006Social SciencesHILCCRecreation & SportsHILCCSocial SciencesRecreation & SportsHeirich Alan890897Davidson DrewSpencer Stephen NAssociation for Computing Machinery-Digital Library.PQKBBOOK9910376485003321Proceedings, Sandbox Symposium : 2006 ACM SIGGRAPH Video Game Symposium : Boston, Massachusetts, July 30 - 31, 20061990040UNINA