03829nam 22005655 450 991035030880332120181127192429.0981-13-2850-110.1007/978-981-13-2850-3(CKB)4100000007181222(MiAaPQ)EBC5606708(DE-He213)978-981-13-2850-3(EXLCZ)99410000000718122220181127d2019 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierMathematical Insights into Advanced Computer Graphics Techniques[electronic resource] /edited by Yoshinori Dobashi, Shizuo Kaji, Kei Iwasaki1st ed. 2019.Singapore :Springer Singapore :Imprint: Springer,2019.1 online resource (163 pages)Mathematics for Industry,2198-350X ;32981-13-2849-8 Mathematics in Computer Graphics -- Micro-Appearance Modeling of Fabrics -- Measuring the Light Reflectance with Mobile Devices -- Sparkling Effect in Virtual Reality Device -- Dappled tiling -- Procedural Non Uniform Cellular Noise -- Just Enough Non-Linearity -- An Efficient Cloud Simulation with Adaptive Grid Structure -- Recent Progress in Simulations of 3D Vortex Sheets with Surface Tension -- Physics-Based Computational Design for Digital Fabrication -- Design Tools in the Age of Personal Fabrication -- Clustering and Layout of Graphs with Attributed Nodes.This book presents cutting-edge developments in the advanced mathematical theories utilized in computer graphics research – fluid simulation, realistic image synthesis, and texture, visualization and digital fabrication. A spin-off book from the International Symposium on Mathematical Progress in Expressive Image Synthesis in 2016 and 2017 (MEIS2016/2017) held in Fukuoka, Japan, it includes lecture notes and an expert introduction to the latest research presented at the symposium. The book offers an overview of the emerging interdisciplinary themes between computer graphics and driven mathematic theories, such as discrete differential geometry. Further, it highlights open problems in those themes, making it a valuable resource not only for researchers, but also for graduate students interested in computer graphics and mathematics.Mathematics for Industry,2198-350X ;32Engineering mathematicsComputer visionComputer simulationMathematical and Computational Engineeringhttp://scigraph.springernature.com/things/product-market-codes/T11006Computer Imaging, Vision, Pattern Recognition and Graphicshttp://scigraph.springernature.com/things/product-market-codes/I22005Mathematical Applications in Computer Sciencehttp://scigraph.springernature.com/things/product-market-codes/M13110Simulation and Modelinghttp://scigraph.springernature.com/things/product-market-codes/I19000Engineering mathematics.Computer vision.Computer simulation.Mathematical and Computational Engineering.Computer Imaging, Vision, Pattern Recognition and Graphics.Mathematical Applications in Computer Science.Simulation and Modeling.006.60151Dobashi Yoshinoriedthttp://id.loc.gov/vocabulary/relators/edtKaji Shizuoedthttp://id.loc.gov/vocabulary/relators/edtIwasaki Keiedthttp://id.loc.gov/vocabulary/relators/edtBOOK9910350308803321Mathematical Insights into Advanced Computer Graphics Techniques2035899UNINA