04847nam 22007695 450 991034931590332120200704051753.03-030-24781-310.1007/978-3-030-24781-2(CKB)4100000008527441(DE-He213)978-3-030-24781-2(MiAaPQ)EBC5919999(PPN)238488462(EXLCZ)99410000000852744120190702d2019 u| 0engurnn|008mamaatxtrdacontentcrdamediacrrdacarrierEnd-User Development 7th International Symposium, IS-EUD 2019, Hatfield, UK, July 10–12, 2019, Proceedings /edited by Alessio Malizia, Stefano Valtolina, Anders Morch, Alan Serrano, Andrew Stratton1st ed. 2019.Cham :Springer International Publishing :Imprint: Springer,2019.1 online resource (XIII, 256 p. 88 illus., 84 illus. in color.) Programming and Software Engineering ;115533-030-24780-5 End-user development and Internet of Things (IoT) -- End-user development in daily life -- Technologies and infrastructures for end-user development -- Methods and tools for end-user development -- Empirical studies of end-user development -- Crowd sourcing design and development work -- Recommender systems to support end-user development -- Cultures of participation and meta-design approaches -- Open ended design -- Web 2.0 and mash-up technologies enabling end-user development -- End-user development and robots -- End-user development of context-dependent applications -- Technology acceptance and adoption studies -- Evaluation of end-user development technologies -- End-users as designers of interactive systems and environments.This book constitutes the refereed proceedings of the 7th International Symposium on End-User Development, IS-EUD 2017, held in Hatfield, UK, in July 2019. The 9 full papers and 8 short papers presented were carefully reviewed and selected from 35 submissions. The papers discuss progress in research around end-user development through, or towards, methods, socio-technical environments, intelligent agents, as well as the most effective end-user programming paradigms for smart environments. Papers and submissions in all categories addressed this specific theme together with topics that have been traditionally covered by the broader themes of end-user development, such as domain specific tools, spreadsheets, educational applications, and end user aspects.Programming and Software Engineering ;11553Software engineeringComputersSpecial purpose computersArtificial intelligenceProgramming languages (Electronic computers)Computer programmingSoftware Engineeringhttps://scigraph.springernature.com/ontologies/product-market-codes/I14029Information Systems and Communication Servicehttps://scigraph.springernature.com/ontologies/product-market-codes/I18008Special Purpose and Application-Based Systemshttps://scigraph.springernature.com/ontologies/product-market-codes/I13030Artificial Intelligencehttps://scigraph.springernature.com/ontologies/product-market-codes/I21000Programming Languages, Compilers, Interpretershttps://scigraph.springernature.com/ontologies/product-market-codes/I14037Programming Techniqueshttps://scigraph.springernature.com/ontologies/product-market-codes/I14010Software engineering.Computers.Special purpose computers.Artificial intelligence.Programming languages (Electronic computers).Computer programming.Software Engineering.Information Systems and Communication Service.Special Purpose and Application-Based Systems.Artificial Intelligence.Programming Languages, Compilers, Interpreters.Programming Techniques.650.0285005.1Malizia Alessioedthttp://id.loc.gov/vocabulary/relators/edtValtolina Stefanoedthttp://id.loc.gov/vocabulary/relators/edtMorch Andersedthttp://id.loc.gov/vocabulary/relators/edtSerrano Alanedthttp://id.loc.gov/vocabulary/relators/edtStratton Andrewedthttp://id.loc.gov/vocabulary/relators/edtMiAaPQMiAaPQMiAaPQBOOK9910349315903321End-User Development774156UNINA