02489nam 22005415 450 991033782100332120251013170415.03-319-91282-810.1007/978-3-319-91282-0(CKB)4100000005471959(MiAaPQ)EBC5488839(DE-He213)978-3-319-91282-0(PPN)229915124(EXLCZ)99410000000547195920180806d2019 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierOpen Innovation Business Modeling Gamification and Design Thinking Applications /by João Leitão1st ed. 2019.Cham :Springer International Publishing :Imprint: Springer,2019.1 online resource (137 pages)Contributions to Management Science,2197-716X3-319-91281-X This monograph provides a new perspective on business modeling in small and medium-sized enterprises (SMEs). It builds on the theoretical framework on innovation and revisits the Zahra and George (2002) model on absorptive capacity and other related works, such as the open innovation approach initiated by Chesbrough (2003). It also introduces a new 'open innovation bridge – a Tangram model' approach to business models that identifies the critical elements of the transactive structure of open innovation business models, especially, in the context of SMEs. The uniqueness of this book lies in the author's development of a gamification perspective and a tool to design open innovation business models.Contributions to Management Science,2197-716XSmall businessTechnological innovationsStrategic planningLeadershipSmall BusinessInnovation and Technology ManagementBusiness Strategy and LeadershipSmall business.Technological innovations.Strategic planning.Leadership.Small Business.Innovation and Technology Management.Business Strategy and Leadership.338.064Leitão Joãoauthttp://id.loc.gov/vocabulary/relators/aut785680BOOK9910337821003321Open Innovation Business Modeling2088463UNINA