04376oam 2200973 c 450 991031522420332120260102090118.097838394430403839443040http://dx.doi.org/10.14361/9783839443040(CKB)4910000000017225(OAPEN)1004722(DE-B1597)496160(OCoLC)1100435808(DE-B1597)9783839443040(ScCtBLL)686ee3de-e1a4-49c5-a0a8-fa271178ed4b(transcript Verlag)9783839443040(MiAaPQ)EBC6955999(Au-PeEL)EBL6955999(oapen)https://directory.doabooks.org/handle/20.500.12854/39606(Perlego)1461098(oapen)doab39606(EXLCZ)99491000000001722520260102h20192018 uy 0enguuuuu---auuuutxtrdacontentcrdamediacrrdacarrierGames and RulesGame Mechanics for the »Magic Circle«Beat Suter, Mela Kocher, René Bauer1st ed.Bielefeldtranscript Verlag20192019, c20181 online resource (322 p.)Edition Medienwissenschaft9783837643046 3837643042 Frontmatter 1 Contents 5 Introduction 7 Rules of Play as a Framework for the "Magic Circle" 19 Games as a Special Zone 35 Play Computers 47 Requirements for a General Game Mechanics Framework 67 Underneath and Beyond Mechanics 87 Hansel and Gretel 115 The Spectacular Space 139 Nonverbal Guidance Systems 169 Ethics as a Game Mechanism 193 The Player as Puppet 217 The Ethical Avatar 243 Rules Shape Spaces Spaces Shape Rules 259 Game Mechanics of Serious Urban Games 267 NPC and Me 293 When Game Mechanics Come Crawling out of Ant Colonies 299 Authors 317Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games.This anthology contains individual essays by experts and authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world – among them Miguel Sicart and Carlo Fabricatore.Edition MedienwissenschaftSuter et al. (eds.), Games and RulesGame Mechanics for the »Magic Circle«GamesVideo GamesMediaMedia StudiesGame StudiesGame DesignLudologyNarratologyMotivationGame MechanicsErgodic SystemsAporia and EpiphanyComputer GamesMedia AestheticsMedia ArtGamesVideo GamesMediaMedia StudiesGame StudiesGame DesignLudologyNarratologyMotivationGame MechanicsErgodic SystemsAporia and EpiphanyComputer GamesMedia AestheticsMedia Art794.8ST 324rvkSuter Beat<p>Beat Suter, Zürcher Hochschule der Künste, Schweiz</p>edtKocher Mela<p>Mela Kocher, Zürcher Hochschule der Künste, Schweiz</p>edtBauer René<p>René Bauer, Zürcher Hochschule der Künste, Schweiz</p>edtKnowledge Unlatched - KU Select 2018: Frontlist Collectionfndhttp://id.loc.gov/vocabulary/relators/fndMiAaPQMiAaPQMiAaPQBOOK9910315224203321Games and Rules4413912UNINA