02988nam 22006735 450 991030065100332120200630113149.09781484214589148421458710.1007/978-1-4842-1458-9(CKB)3710000000541961(EBL)4201228(SSID)ssj0001597213(PQKBManifestationID)16298447(PQKBTitleCode)TC0001597213(PQKBWorkID)14885563(PQKB)10815150(DE-He213)978-1-4842-1458-9(MiAaPQ)EBC4201228(CaSebORM)9781484214589(PPN)190880554(OCoLC)936182918(OCoLC)ocn936182918(EXLCZ)99371000000054196120151219d2015 u| 0engur|n|---|||||txtccrDesigning for iOS with Sketch /by Sian Morson1st ed. 2015.Berkeley, CA :Apress :Imprint: Apress,2015.1 online resource (189 p.)Includes index.9781484214596 1484214595 Chapter 1: Why Sketch? -- Chapter 2: The Sketch Interface -- Chapter 3: Shapes and Styles -- Chapter 4: Symbols -- Chapter 5: Text and Fonts -- Chapter 6: Optimizing Your Workflow -- Chapter 7: Creating a Simple App -- Chapter 8: Creating an Icon -- Chapter 9: Exporting Assets for Development -- Chapter 10: Sketch Resources and Plugins.Designing for iOS with Sketch takes you through the process of designing your iOS app using Bohemian Code’s Sketch. Sketch is a powerful new design program that is quickly replacing Adobe PhotoShop for many designers designing for mobile apps and the mobile web. This book will introduce you to the program and then take you through the steps of designing your very own app. It includes examples and shortcuts as well as a helpful list of plugins and 3rd party resources that will greatly improve your workflow.Apple computersComputer scienceMultimedia systemsApple and iOShttps://scigraph.springernature.com/ontologies/product-market-codes/I29020Computer Science, generalhttps://scigraph.springernature.com/ontologies/product-market-codes/I00001Multimedia Information Systemshttps://scigraph.springernature.com/ontologies/product-market-codes/I18059Apple computers.Computer science.Multimedia systems.Apple and iOS.Computer Science, general.Multimedia Information Systems.004Morson Sianauthttp://id.loc.gov/vocabulary/relators/aut871957UMIUMIBOOK9910300651003321Designing for iOS with Sketch2012824UNINA