02697nam 22005415 450 991030003520332120240326102554.09783319727424331972742710.1007/978-3-319-72742-4(CKB)4100000005116776(MiAaPQ)EBC5448128(DE-He213)978-3-319-72742-4(Perlego)3491781(EXLCZ)99410000000511677620180705d2018 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrier3D Cinematic Aesthetics and Storytelling /by Yong Liu1st ed. 2018.Cham :Springer International Publishing :Imprint: Palgrave Macmillan,2018.1 online resource (226 pages)9783319727417 3319727419 This book argues that 3D films are becoming more sophisticated in utilising stereoscopic effects for storytelling purposes. Since Avatar (2009), we have seen a 3D revival marked by its integration with new digital technologies. With this book, the author goes beyond exploring 3D's spectacular graphics and considers how 3D can be used to enhance visual storytelling. The chapters include visual comparisons between 2D and 3D to highlight their respective narrative features; an examination of the narrative tropes and techniques used by contemporary 3D filmmakers; and a discussion of the narrative implications brought by the coexistence of flatness and depth in 3D visuality. In demonstrating 3D cinematic aesthetics and storytelling, Yong Liu analyses popular films such as Hugo (2011), Life of Pi (2012), Gravity (2013), Star Trek Into Darkness (2013, and The Great Gatsby (2013). The book isan investigation into contemporary forms of stereoscopic storytelling derived from a unique, long-existing mode of cinematic illusions. .Motion picturesTelevision broadcastingDigital mediaMotion pictures, AmericanFilm and Television StudiesDigital and New MediaAmerican Film and TVMotion pictures.Television broadcasting.Digital media.Motion pictures, American.Film and Television Studies.Digital and New Media.American Film and TV.777Liu Yongauthttp://id.loc.gov/vocabulary/relators/aut720834BOOK99103000352033213D Cinematic Aesthetics and Storytelling1992547UNINA