03457nam 22006375 450 991029972430332120200629121431.03-642-45432-110.1007/978-3-642-45432-5(CKB)3710000000085816(DE-He213)978-3-642-45432-5(SSID)ssj0001186953(PQKBManifestationID)11651468(PQKBTitleCode)TC0001186953(PQKBWorkID)11242972(PQKB)10546729(MiAaPQ)EBC3092042(PPN)176118241(EXLCZ)99371000000008581620140128d2014 u| 0engurnn|008mamaatxtrdacontentcrdamediacrrdacarrierTechnologies of Inclusive Well-Being Serious Games, Alternative Realities, and Play Therapy /edited by Anthony Lewis Brooks, Sheryl Brahnam, Lakhmi C. Jain1st ed. 2014.Berlin, Heidelberg :Springer Berlin Heidelberg :Imprint: Springer,2014.1 online resource (XIX, 360 p. 73 illus., 54 illus. in color.) Studies in Computational Intelligence,1860-949X ;536Bibliographic Level Mode of Issuance: Monograph3-642-45431-3 Includes bibliographical references.Part 1: Technologies for Rehabilitation   --   Part 2: Technologies for Music Therapy and Expression   --   Part 3: Technologies for Well-Being   --   Part 4: Technologies for Education & Education for Rehabilitative Technologies   --   Part 5: Disruptive Innovation.This book is the first single volume that brings together the topics of serious games, alternative realities, and play therapy. The focus is on the use of digital media for the therapeutic benefit and well-being of a wide range of people−spanning those with special needs to the elderly to entire urban neighborhoods. This book brings together these topics to demonstrate the increasing trans/inter/multi-disciplinary initiatives apparent today in science, medicine, and academic research−interdisciplinary initiative that are already profoundly impacting society.  .Studies in Computational Intelligence,1860-949X ;536Computational intelligenceArtificial intelligenceBiomedical engineeringComputational Intelligencehttps://scigraph.springernature.com/ontologies/product-market-codes/T11014Artificial Intelligencehttps://scigraph.springernature.com/ontologies/product-market-codes/I21000Biomedical Engineering and Bioengineeringhttps://scigraph.springernature.com/ontologies/product-market-codes/T2700XComputational intelligence.Artificial intelligence.Biomedical engineering.Computational Intelligence.Artificial Intelligence.Biomedical Engineering and Bioengineering.006.3Brooks Anthony Lewisedthttp://id.loc.gov/vocabulary/relators/edtBrahnam Sheryledthttp://id.loc.gov/vocabulary/relators/edtJain Lakhmi Cedthttp://id.loc.gov/vocabulary/relators/edtBOOK9910299724303321Technologies of Inclusive Well-Being2240985UNINA