04364nam 22006975 450 991029926910332120200705141357.03-319-90560-010.1007/978-3-319-90560-0(CKB)4100000004834231(DE-He213)978-3-319-90560-0(MiAaPQ)EBC5422313(PPN)229493955(EXLCZ)99410000000483423120180609d2018 u| 0engurnn|008mamaatxtrdacontentcrdamediacrrdacarrierComputer Simulations of Space Societies /by William Sims Bainbridge1st ed. 2018.Cham :Springer International Publishing :Imprint: Springer,2018.1 online resource (VII, 254 p. 45 illus. in color.) Space and Society,2199-38823-319-90559-7 1. A Virtual Launch into a Computational Cosmos -- 2. Simulated Martian Social Science Laboratories -- 3. The Effect of Cultural Drift on Interstellar Colonization -- 4. Educational Simulations of the Evolution of Spaceflight -- 5. Computer Simulation for Space-Oriented Strategic Thinking -- 6. Interstellar Travel across Virtual Galaxies -- 7. Convergence of Real and Simulated Spaceflight -- 8. A Virtual Human-Centered Galaxy -- 9. Social Life on Distant Alien Worlds.At the intersection of astronautics, computer science, and social science, this book introduces the challenges and insights associated with computer simulation of human society in outer space, and of the dynamics of terrestrial enthusiasm for space exploration. Never before have so many dynamic representations of space-related social systems existed, some deeply analyzing the logical implications of social-scientific theories, and others open for experience by the general public as computer-generated virtual worlds. Fascinating software ranges from multi-agent artificial intelligence models of civilization, to space-oriented massively multiplayer online games, to educational programs suitable for schools or even for the world's space exploration agencies. At the present time, physical spaceflight endures a problematic intermission, when computer simulations of space societies are an excellent way to prepare for a renaissance of exploration beyond the bounds of Earth.Space and Society,2199-3882Application softwareAerospace engineeringAstronauticsSociologySpace sciencesComputer simulationUser interfaces (Computer systems)Computer Appl. in Social and Behavioral Scienceshttps://scigraph.springernature.com/ontologies/product-market-codes/I23028Aerospace Technology and Astronauticshttps://scigraph.springernature.com/ontologies/product-market-codes/T17050Sociological Theoryhttps://scigraph.springernature.com/ontologies/product-market-codes/X22060Space Sciences (including Extraterrestrial Physics, Space Exploration and Astronautics)https://scigraph.springernature.com/ontologies/product-market-codes/P22030Simulation and Modelinghttps://scigraph.springernature.com/ontologies/product-market-codes/I19000User Interfaces and Human Computer Interactionhttps://scigraph.springernature.com/ontologies/product-market-codes/I18067Application software.Aerospace engineering.Astronautics.Sociology.Space sciences.Computer simulation.User interfaces (Computer systems)Computer Appl. in Social and Behavioral Sciences.Aerospace Technology and Astronautics.Sociological Theory.Space Sciences (including Extraterrestrial Physics, Space Exploration and Astronautics).Simulation and Modeling.User Interfaces and Human Computer Interaction.004Bainbridge William Simsauthttp://id.loc.gov/vocabulary/relators/aut868695BOOK9910299269103321Computer Simulations of Space Societies2288987UNINA