03782nam 22006975 450 991029925560332120200705053428.03-319-24804-910.1007/978-3-319-24804-2(CKB)3710000000521543(SSID)ssj0001584208(PQKBManifestationID)16264405(PQKBTitleCode)TC0001584208(PQKBWorkID)14864442(PQKB)10249567(DE-He213)978-3-319-24804-2(MiAaPQ)EBC6300991(MiAaPQ)EBC5587320(Au-PeEL)EBL5587320(OCoLC)932169564(PPN)190535172(EXLCZ)99371000000052154320151114d2015 u| 0engurnn#008mamaatxtccrAdvances in Social Computing and Multiagent Systems 6th International Workshop on Collaborative Agents Research and Development, CARE 2015 and Second International Workshop on Multiagent Foundations of Social Computing, MFSC 2015, Istanbul, Turkey, May 4, 2015, Revised Selected Papers /edited by Fernando Koch, Christian Guttmann, Didac Busquets1st ed. 2015.Cham :Springer International Publishing :Imprint: Springer,2015.1 online resource (XII, 203 p. 40 illus. in color.)Communications in Computer and Information Science,1865-0929 ;541Bibliographic Level Mode of Issuance: Monograph3-319-24803-0 Social computing -- Smart societies -- Social applications -- Urban intelligence.-Intelligent mobile services -- Models of teamwork and collaboration.This book constitutes thoroughly revised, selected papers of the proceedings of the 6th International Workshop on Collaborative Agents Research and Development, CARE 2015 and the Second International Workshop on Multi-agent Foundations of Social Computing, MFSC 2015, held in Istanbul, Turkey, on May 4, 2015. Both Workshops were held in conjunction with AAMAS 2015. The 5 revised full papers of CARE and the 7 full papers of MFSC presented were carefully selected from 14 CARE and 10 MFSC submissions. Both workshop address issues in relevant areas of social computing such as smart societies, social applications, urban intelligence, intelligent mobile services, models of teamwork and collaboration.Communications in Computer and Information Science,1865-0929 ;541Artificial intelligenceApplication softwareGame theoryArtificial Intelligencehttps://scigraph.springernature.com/ontologies/product-market-codes/I21000Computer Appl. in Social and Behavioral Scienceshttps://scigraph.springernature.com/ontologies/product-market-codes/I23028Game Theory, Economics, Social and Behav. Scienceshttps://scigraph.springernature.com/ontologies/product-market-codes/M13011Artificial intelligence.Application software.Game theory.Artificial Intelligence.Computer Appl. in Social and Behavioral Sciences.Game Theory, Economics, Social and Behav. Sciences.006.3Koch Fernandoedthttp://id.loc.gov/vocabulary/relators/edtGuttmann Christianedthttp://id.loc.gov/vocabulary/relators/edtBusquets Didacedthttp://id.loc.gov/vocabulary/relators/edtMiAaPQMiAaPQMiAaPQBOOK9910299255603321Advances in Social Computing and Multiagent Systems2545684UNINA