03967nam 22006495 450 991029922780332120200630020425.03-319-21437-310.1007/978-3-319-21437-5(CKB)3710000000454194(SSID)ssj0001558332(PQKBManifestationID)16183854(PQKBTitleCode)TC0001558332(PQKBWorkID)14818862(PQKB)11251174(DE-He213)978-3-319-21437-5(MiAaPQ)EBC6312900(MiAaPQ)EBC5595645(Au-PeEL)EBL5595645(OCoLC)915776407(PPN)187685738(EXLCZ)99371000000045419420150727d2015 u| 0engurnn|008mamaatxtccrFoundation Mathematics for Computer Science A Visual Approach /by John Vince1st ed. 2015.Cham :Springer International Publishing :Imprint: Springer,2015.1 online resource (XVII, 334 p. 148 illus. in color.) Bibliographic Level Mode of Issuance: Monograph3-319-21436-5 Visual Mathematics -- Numbers -- Algebra -- Logic -- Trigonometry -- Coordinate Systems -- Determinants -- Vectors -- Matrices -- Geometric Matrix Transforms -- Calculus: Derivatives -- Calculus: Integration -- Appendix A -- Appendix B -- Index.John Vince describes a range of mathematical topics to provide a foundation for an undergraduate course in computer science, starting with a review of number systems and their relevance to digital computers, and finishing with differential and integral calculus. Readers will find that the author's visual approach will greatly improve their understanding as to why certain mathematical structures exist, together with how they are used in real-world applications. Each chapter includes full-colour illustrations to clarify the mathematical descriptions, and in some cases, equations are also coloured to reveal vital algebraic patterns. The numerous worked examples will consolidate comprehension of abstract mathematical concepts. Foundation Mathematics for Computer Science covers number systems, algebra, logic, trigonometry, coordinate systems, determinants, vectors, matrices, geometric matrix transforms, differential and integral calculus, and reveals the names of the mathematicians behind such inventions. During this journey, John Vince touches upon more esoteric topics such as quaternions, octonions, Grassmann algebra, Barycentric coordinates, transfinite sets and prime numbers. Whether you intend to pursue a career in programming, scientific visualisation, systems design, or real-time computing, you should find the author’s literary style refreshingly lucid and engaging, and prepare you for more advanced texts.    .Computer science—MathematicsComputer graphicsComputer mathematicsMathematics of Computinghttps://scigraph.springernature.com/ontologies/product-market-codes/I17001Computer Graphicshttps://scigraph.springernature.com/ontologies/product-market-codes/I22013Mathematical Applications in Computer Sciencehttps://scigraph.springernature.com/ontologies/product-market-codes/M13110Computer science—Mathematics.Computer graphics.Computer mathematics.Mathematics of Computing.Computer Graphics.Mathematical Applications in Computer Science.004.0151Vince Johnauthttp://id.loc.gov/vocabulary/relators/aut564065MiAaPQMiAaPQMiAaPQBOOK9910299227803321Foundation Mathematics for Computer Science2257607UNINA