00812nam0 2200241 450 00002116320090107153843.020090107d1946----km-y0itay50------baitaITaf------001yyLineamenti di acustica applicataDalberto FaggianiMilanoLibreria editrice Politecnica Cesare Tamburini1946X, 248 p., 2 c. di tav.ill.25 cmLineamenti di acustica applicata47974Acustica620.220Suono e vibrazioni correlate.Faggiani,Dalberto<1903-1975>070632714ITUNIPARTHENOPE20090107RICAUNIMARC000021163G 620.2/1G 127DSA2008Lineamenti di acustica applicata47974UNIPARTHENOPE01551nam2 22003133i 450 VAN008940020120528112223.62027-17-72244-020120528d2005 |0itac50 baitaIT|||| |||||3: 14. siècle. 1. Lombardie, Liguriepar François Avril et Marie Thérèse Gousset, avec la collaboration de Jean-Pierre AnielParisBibliotheque nationale de Francec2005171 p., 230 p. di tav.ill.001VAN00894082001 Manuscrits enluminés d'origine italienneBibliothèque nationale, Département des manuscrits, Centre de recherche sur les manuscrits enluminés210 ParisBibliothèque nationale de France1980- 215 v.ill.31 cm.3ParisVANL000046AvrilFrançoisVANV021099GoussetMarie T.VANV040061Bibliotheque nationale de FranceVANV110750650Avril, F.Avril, FrançoisVANV021095Gousset, Marie ThereseGousset, Marie T.VANV060666Gousset, M. T.Gousset, Marie T.VANV060667ITSOL20230616RICABIBLIOTECA DEL DIPARTIMENTO DI LETTERE E BENI CULTURALIIT-CE0103VAN07VAN0089400BIBLIOTECA DEL DIPARTIMENTO DI LETTERE E BENI CULTURALI07CONS Ua 98 07 20384 20120528 14. siècle. 1. Lombardie, Ligurie1434356UNICAMPANIA02764nam 2200421 450 991016338980332120230810002031.03-7698-8085-4(CKB)3710000001047676(MiAaPQ)EBC4809947(MiAaPQ)EBC6663015(Au-PeEL)EBL6663015(OCoLC)1109823647(EXLCZ)99371000000104767620190911d2017 uy 0gerurcnu||||||||txtrdacontentcrdamediacrrdacarrierDie 50 besten Spiele zum Storytelling /Karin WedraMunchen :Don Bosco Medien,2017.1 online resource (63 pages)Don Bosco MiniSpielothek3-7698-2289-7 Intro -- Geschichtenkochrezept -- 1 Gute Nachricht: Sie sind bereits Geschichtenerzähler -- 2 Wozu Storys? -- 3 Ort und Zeit -- 4 Die Hauptfigur - der Held -- 5 Problem und Wunsch -- 6 Er kriegt's und kriegt's nicht hin -- 7 Hilfe -- 8 Ziel erreichen -- 9 Happy End -- 10 Die Erfolgsgeschichte - vom Tellerwäscher zum Millionär -- Der rote Faden -- 11 Der Plot -- 12 Kino im Kopf -- 13 Landkarte -- 14 Lernzettel mit Begriffen -- 15 Lernzettel mit Skizzen -- 16 Mit Finger-Tipp erzählen -- 17 In Zeitraffer erzählen -- 18 Rückwärts erzählen -- 19 Imaginäres Interview -- 20 Freies Sprechen - eigene Bilder -- Bilder bauen -- 21 Eine imaginäre Bühne bauen -- 22 Kamera-Zoom -- 23 Mit den Sinnen erzählen -- 24 Eigene Erlebnisse -- 25 Stopp & -- Go -- 26 Mit Metaphern arbeiten -- 27 Mimik -- 28 Gestik -- 29 In Rollen schlüpfen -- 30 Pausen -- Den Funken springen lassen -- 31 Wenn's langweilig wird: Streu Glitzer drüber! -- 32 Begeisterung: Der schönste Ort -- 33 Begeisterung: Ich will erzählen -- 34 Humor ohne peinliche Stille -- 35 Humor: Fish out of Water -- 36 Authentische Sprache: Dialekt erlaubt -- 37 Deutliche Sprache: Handicap-Übung -- 38 Eigene Stimmlage: Bärenübung -- 39 Lampenfieber: Herzsache -- 40 Lampenfieber: SOS-Plan -- Mit Geschichten überzeugen -- 41 Erzählvertrag -- 42 Wer hört mir zu? -- 43 Personas entwickeln -- 44 Klare Botschaft -- 45 Abgegriffene Redewendungen vermeiden -- 46 Ideen und Beispiele sammeln -- 47 Fiktive vs. wahre Geschichten -- 48 Persönliche Geschichten -- 49 Storytelling in der Präsentation -- 50 Los geht's!.Don Bosco MiniSpielothekStorytellingStorytelling.808.543Wedra Karin940771MiAaPQMiAaPQMiAaPQBOOK9910163389803321Die 50 besten Spiele zum Storytelling2121502UNINA06402nam 2201345Ia 450 991077933020332120210520011616.01-283-86413-41-4008-4545-910.1515/9781400845453(CKB)2550000000709379(EBL)1042914(OCoLC)845246872(SSID)ssj0000782567(PQKBManifestationID)11507842(PQKBTitleCode)TC0000782567(PQKBWorkID)10746768(PQKB)10746184(StDuBDS)EDZ0000407006(OCoLC)823831017(MdBmJHUP)muse43315(DE-B1597)453856(OCoLC)979629777(DE-B1597)9781400845453(Au-PeEL)EBL1042914(CaPaEBR)ebr10633338(CaONFJC)MIL417663(MiAaPQ)EBC1042914(EXLCZ)99255000000070937920120917d2013 uy 0engur|n#---|u||utxtccrAccelerating democracy[electronic resource] transforming governance through technology /John O. McGinnisCore TextbookPrinceton Princeton University Pressc20131 online resource (225 p.)Description based upon print version of record.0-691-16664-1 0-691-15102-4 Includes bibliographical references and index.Front matter --Contents --Introduction --Chapter one. The Ever Expanding Domain of Computation --Chapter two. Democracy, Consequences, and Social Knowledge --Chapter three. Experimenting with Democracy --Chapter four. Unleashing Prediction Markets --Chapter five. Distributing Information through Dispersed Media and Campaigns --Chapter six. Accelerating AI --Chapter seven. Regulation in an Age of Technological Acceleration --Chapter eight. Bias and Democracy --Chapter nine. De-biasing Democracy --Conclusion. The Past and Future of Information Politics --Acknowledgments --Appendix --Notes --IndexSuccessful democracies throughout history--from ancient Athens to Britain on the cusp of the industrial age--have used the technology of their time to gather information for better governance. Our challenge is no different today, but it is more urgent because the accelerating pace of technological change creates potentially enormous dangers as well as benefits. Accelerating Democracy shows how to adapt democracy to new information technologies that can enhance political decision making and enable us to navigate the social rapids ahead. John O. McGinnis demonstrates how these new technologies combine to address a problem as old as democracy itself--how to help citizens better evaluate the consequences of their political choices. As society became more complex in the nineteenth century, social planning became a top-down enterprise delegated to experts and bureaucrats. Today, technology increasingly permits information to bubble up from below and filter through more dispersed and competitive sources. McGinnis explains how to use fast-evolving information technologies to more effectively analyze past public policy, bring unprecedented intensity of scrutiny to current policy proposals, and more accurately predict the results of future policy. But he argues that we can do so only if government keeps pace with technological change. For instance, it must revive federalism to permit different jurisdictions to test different policies so that their results can be evaluated, and it must legalize information markets to permit people to bet on what the consequences of a policy will be even before that policy is implemented. Accelerating Democracy reveals how we can achieve a democracy that is informed by expertise and social-scientific knowledge while shedding the arrogance and insularity of a technocracy.Information technologyPolitical aspectsTechnological innovationsPolitical aspectsDemocracyDemocratizationInternet.administrative government.artificial intelligence.bias.collective decision making.computational advances.computer.cultural cognition.democracy.dispersed media.earmarks.education reform.elections.empirical analysis.empiricism.federalism.friendly AI.governance.government data.information age.information costs.information markets.information technology.innate majoritarian bias.knowledge falsification.machine intelligence.majority rule.modern technology.political bias.political campaigns.political culture.political decision making.political information.political life.political prediction markets.politics.public action problem.public policy.regulation.representation.social governance.social knowledge.social planning.social policy.social science.social-scientific knowledge.special interests.status quo.technocracy.technological acceleration.technological change.term limits.Information technologyPolitical aspects.Technological innovationsPolitical aspects.Democracy.Democratization.320.014ZG 8645rvkMcGinnis John O.1957-1559506MiAaPQMiAaPQMiAaPQBOOK9910779330203321Accelerating democracy3824712UNINA