01630cam0-2200517---450-99000005574020331620060719112622.088-207-0708-X0005574USA010005574(ALEPH)000005574USA01000557420000914d19771993|||y0itay0103----baitaIT||||||||001yyLezioni di macchineparte 1.: statistiche, argomenti di carattere generale e fondamentale per tutte le macchine a fluidoparte 2.: cicli, problemi fondamentali e schemi degli impianti motori a vaporeNapoliLiguori1977 (stampa 1993)326 p.ill.24 cmImpianti a vaporeMacchine a fluido621.10616VOCCA,Ottavio2076ITSALBCISBD990000055740203316621.106 VOC14460 Ing.621.106YMF/1156BKTECDIMECPATTY9020001020USA01102320000914USA01172520001019USA01105520001019USA01145220001019USA01150020001019USA01153720001024USA01151320001027USA01151820001027USA01152220001110USA01170920001124USA01120720020403USA011613PATRY9020040406USA011605DIMEC9020060719USA011126Lezioni di macchine107223UNISA00962nam a2200253 i 450099100401103970753620020506112214.0960603s1969 be ||| | fre b10587287-39ule_instEXGIL130734ExLBiblioteca InterfacoltàitaLiou, Bernard184343Praetores Etruriae 15. populorum :étude d'épigraphie /Bernard LiouBruxelles :Latomus,1969118 p., [15] c. di tav. ;25 cm.Collection Latomus ;106Iscrizioni latine - EtruriaPretore <magistratura romana> - Etruria.b1058728723-02-1727-06-02991004011039707536LE002 St. XXII E 1312002000708465le002-E0.00-l- 00000.i1067120127-06-02Praetores Etruriae 15. populorum237638UNISALENTOle00201-01-96ma -frebe 0103808nam 22005893 450 991015897800332120241107100724.01-101-98845-2(CKB)3710000001018685(MiAaPQ)EBC6107697(OCoLC)935676913(Au-PeEL)EBL6107697(OCoLC)1090838877(ODN)ODN0002462171(EXLCZ)99371000000101868520210901d2017 uy 0engur|n#---|||||txtrdacontentcrdamediacrrdacarrierShoot Like a Girl One Woman's Dramatic Fight in Afghanistan and on the Home Front1st ed.2017East Rutherford :Penguin Publishing Group,2017.©2017.1 online resource illustrations1-101-98843-6 Intro -- Title Page -- Copyright -- Dedication -- Contents -- Author's Note -- Epigraph -- Prologue -- Chapter One -- Chapter Two -- Chapter Three -- Chapter Four -- Chapter Five -- Chapter Six -- Chapter Seven -- Chapter Eight -- Chapter Nine -- Chapter Ten -- Photographs -- Acknowledgments.“A must-read about an American patriot whose courage and determination will have a lasting impact on the future of our Armed Forces and the nation.”—Senator John McCain On July 29, 2009, Air National Guard major Mary Jennings “MJ” Hegar was shot down while on a Medevac mission on her third tour in Afghanistan. Despite being wounded, she fought the enemy and saved the lives of her crew and their patients. But soon she would face a new battle: to give women who serve on the front lines the credit they deserve...   After being commissioned into the U.S. Air Force, MJ Hegar was selected for pilot training by the Air National Guard, finished at the top of her class, then served three tours in Afghanistan, flying combat search-and-rescue missions, culminating in a harrowing rescue attempt that would earn MJ the Purple Heart as well as the Distinguished Flying Cross with Valor Device.   But it was on American soil that Hegar would embark on her greatest challenge—to eliminate the military’s Ground Combat Exclusion Policy, which kept female armed service members from officially serving in combat roles despite their long-standing record of doing so with honor.   In Shoot Like a Girl , MJ takes the reader on a dramatic journey through her military career: an inspiring, humorous, and thrilling true story of a brave, high-spirited, and unforgettable woman who has spent much of her life ready to sacrifice everything for her country, her fellow man, and her sense of justice.        INCLUDES PHOTOSOne woman's dramatic fight in Afghanistan and on the home frontAfghan War, 2001-2021Personal narrativesHelicopter pilotsUnited StatesBiographySex discrimination against womenUnited StatesHistory21st centurySexual harrassment in the militaryUnited StatesAfghan War, 2001-2021Search-and-rescue operationsUnited StatesUnited StatesAir National GuardBiographyAfghan War, 2001-2021Helicopter pilotsSex discrimination against womenHistorySexual harrassment in the militaryAfghan War, 2001-2021Search-and-rescue operations958.104/748 BBIO008000BIO022000HIS027190bisacshHegar Mary Jennings1247523MiAaPQMiAaPQMiAaPQBOOK9910158978003321Shoot Like a Girl2891936UNINA03848nam 22006135 450 991029923850332120200706080342.03-319-15985-210.1007/978-3-319-15985-0(CKB)3710000000422092(EBL)2096955(SSID)ssj0001524914(PQKBManifestationID)11858832(PQKBTitleCode)TC0001524914(PQKBWorkID)11486604(PQKB)10317033(DE-He213)978-3-319-15985-0(MiAaPQ)EBC2096955(PPN)241271886(EXLCZ)99371000000042209220150604d2015 u| 0engur|n|---|||||txtccrGame User Experience Evaluation /edited by Regina Bernhaupt1st ed. 2015.Cham :Springer International Publishing :Imprint: Springer,2015.1 online resource (286 p.)Human–Computer Interaction Series,1571-5035Description based upon print version of record.3-319-15984-4 Includes bibliographical references at the end of each chapters.User Experience Evaluation Methods in the Games Development Life Cycle -- Video Game Development and User Experience -- Assessing the Core Elements of the Gaming Experience -- Game User Research and Physiological Game Evaluation.- Presence, Involvement and Flow in Digital Games -- Evaluating User Experience Factors using Experiments: Expressive Artificial Faces Embedded in Contexts -- Telemetry-Based Game Evaluation -- User Experience Design for Inexperienced Gamers: GAP – Game Approachability Principles -- A Heuristic Framework for Evaluating User Experience in Games -- Enabling Co-Located Physical Social Play: A Framework for Design and Evaluation -- Evaluating Exertion Games -- Beyond the Gamepad: HCI and Game Controller Design and Evaluation.Evaluating interactive systems for their user experience (UX) is a standard approach in industry and research today. This book explores the areas of game design and development and Human Computer Interaction (HCI) as ways to understand the various contributing aspects of the overall gaming experience. Fully updated, extended and revised this book is based upon the original publication Evaluating User Experience in Games, and provides updated methods and approaches ranging from user- orientated methods to game specific approaches. New and emerging methods and areas explored include physiologically- orientated UX evaluation, user behaviour, telemetry based methods and social play as effective evaluation techniques for gaming design and evolving user-experience. Game User Experience Evaluation allows researchers, PhD students as well as game designers and developers to get an overview on available methods for all stages of the development life cycle.Human–Computer Interaction Series,1571-5035User interfaces (Computer systems)Computer graphicsUser Interfaces and Human Computer Interactionhttps://scigraph.springernature.com/ontologies/product-market-codes/I18067Computer Graphicshttps://scigraph.springernature.com/ontologies/product-market-codes/I22013User interfaces (Computer systems)Computer graphics.User Interfaces and Human Computer Interaction.Computer Graphics.004.019Bernhaupt Reginaedthttp://id.loc.gov/vocabulary/relators/edtMiAaPQMiAaPQMiAaPQBOOK9910299238503321Game User Experience Evaluation2517187UNINA