01344nam1 22002653i 450 VAN026911320231221101942.28420231221d1971 |0itac50 baengUS|||| |||||13: The Neolithic and Bronze agesby Sara AnderPrincetonThe American School of classical studies at Athens1971XX, 286 p., 92 p. di tav.ill.31 cm001VAN00134242001 The Athenian Agoraresults of excavations conducted by The American School of Classical Studies at Athens210 PrincetonThe American School of Classical Studies at Athens215 v.31 cm.USPrincetonVANL000078AnderSaraVANV2208231452815American school of classical studies at AthensVANV109741The american school of classical studies at AthensAmerican school of classical studies at AthensVANV109742ITSOL20231222RICABIBLIOTECA DEL DIPARTIMENTO DI LETTERE E BENI CULTURALIIT-CE0103VAN07VAN0269113BIBLIOTECA DEL DIPARTIMENTO DI LETTERE E BENI CULTURALI07CONS BA Atene 13 07Om 311 20231221 Neolithic and Bronze ages3654906UNICAMPANIA02863nam 2200481 450 99650866810331620240226170320.09783031109683(electronic bk.)978303110967610.1007/978-3-031-10968-3(MiAaPQ)EBC7167830(Au-PeEL)EBL7167830(CKB)25936423900041(DE-He213)978-3-031-10968-3(PPN)267810962(EXLCZ)992593642390004120230506d2022 uy 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierThe history of the GPU steps to invention /Jon Peddie1st ed. 2022.Cham, Switzerland :Springer,[2023]©20231 online resource (424 pages)Includes index.Print version: Peddie, Jon The History of the GPU - Steps to Invention Cham : Springer International Publishing AG,c2023 9783031109676 1 Introduction -- 2 1980-1989, Graphics Controllers on Other Platforms -- 3 1980-1989, Graphics Controllers on PCs -- 4 1990-1995, Graphics Controllers on PCs -- 5 1990 to 1999 Graphics Controllers on Other Platform -- 6 1996-1999, Graphics Controllers on PCs -- 7 What is a GPU? -- Appendix A: Definitions -- Appendix B: Acronyms.This is the first book in a three-part series that traces the development of the GPU. Initially developed for games the GPU can now be found in cars, supercomputers, watches, game consoles and more. GPU concepts go back to the 1970s when computer graphics was developed for computer-aided design of automobiles and airplanes. Early computer graphics systems were adopted by the film industry and simulators for airplanes and high energy physics—exploding nuclear bombs in computers instead of the atmosphere. A GPU has an integrated transform and lighting engine, but these were not available until the end of the 1990s. Heroic and historic companies expanded the development and capabilities of the graphics controller in pursuit of the ultimate device, a fully integrated self-contained GPU. Fifteen companies worked on building the first fully integrated GPU, some succeeded in the console, and Northbridge segments, and Nvidia was the first to offer a fully integrated GPU for the PC. Today the GPU can be found in every platform that involves a computer and a user interface.Graphics processing unitsComputer graphicsGraphics processing units.Computer graphics.016.503Peddie Jon481077MiAaPQMiAaPQMiAaPQ996508668103316The history of the GPU3363603UNISA