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UNISA996695532203316 |
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Autore |
Mayer |
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Titolo |
English Catechisme. Or A Commentarie On The Short Catechisme Set Forth In The Booke Of Common Prayer : Wherein, All Necessarie Questions Touching The Christian Faith Are Inserted, Scandals Remoued, Moderne Controuersies Handled, Doubts Resolued, And Many Cases Of Conscience Cleared. Profitable For Ministers In Their Churches, For Schoole-masters In Their Schooles, And For Housholders In Their Families. By Mayer Bachelour Of Diuinitie |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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2. |
Record Nr. |
UNISA996660367103316 |
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Titolo |
Design, User Experience, and Usability : 14th International Conference, DUXU 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part VI / / edited by Martin Schrepp |
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Pubbl/distr/stampa |
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Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025 |
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ISBN |
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Edizione |
[1st ed. 2025.] |
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Descrizione fisica |
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1 online resource (XXI, 320 p. 127 illus., 111 illus. in color.) |
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Collana |
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Lecture Notes in Computer Science, , 1611-3349 ; ; 15799 |
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Disciplina |
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Soggetti |
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User interfaces (Computer systems) |
Human-computer interaction |
Application software |
Computer networks |
Software engineering |
User Interfaces and Human Computer Interaction |
Computer and Information Systems Applications |
Computer Communication Networks |
Software Engineering |
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Livello bibliografico |
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Nota di contenuto |
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AI and the Future of UX Design: Exploring the Impact of AI Tools on Techno-Work Engagement among UXD Professionals -- Explaining What Matters: Perceptions of AI Explanations in an AI-powered Data Analytics Platform for UX Design -- AI+Games: Technological Changes in Historical and Cultural Inheritance from Chinese Domestic Games in Recent Years -- Usage of Generative Artificial Intelligence for the Design of Graphic User Interfaces: Initial Approaches -- Human-centered AI in Design: Examining Educational Paradigms for Creativity and Responsibility -- The Mechanism, Patterns, and Directional Considerations of Generative AI Empowering Urban Cultural Renewal -- AI-Driven Product Form Innovation A Case Study of CNC Machine Tool Styling Design -- AIGC Empowers the Design of Non-Legacy Creative Products -- A Case Study of the Forbidden City Digital Creative Products -- Visual Design Process in the Era of Artificial Intelligence: Research on the Design Framework of Human-AI Collaboration in Branding Design -- Analysis of the Colors of Gelanghe Hani Ethnic Upper Garments Based on K-means Clustering and Apriori Algorithm -- UX in AI and Emerging Technologies: Bibliometric Analysis of Research Advancements, Focal Points, and Trends in the Design of Smart Wearable Detecting Devices -- Bibliometric Analysis of Research Advancements, Focal Points, and Trends in the Wearable Devices Design -- Joyee – A PCOS Chatbot -- Systems Intelligence and Mediated Team Touch via Smart Sleeve in Esports -- Exploring Voice User Interface Similarities and Differences in Context of Use: A Survey and ChatGPT Analysis -- Increasing the Experience of Meaningful Technology in Laboratory 5.0: Evaluating Robot Use in the Laboratory from a UX Perspective -- Feasibility and Usability Practice on Local Hosting Open Source Large Language Models (LLMs) including Llama 3.2 Vision 90B in Multi-functional Agentic Artificial Intelligence (AI) System to Drive Service for Design in the Latest Affordable Small Personal Computer (PC) System -- Utilization of Soft Robotics in the Design of Anti-itch Solutions for Human-Computer Interaction -- Exploration of Conservation and Innovative Design for the Ming Dynasty Prince of Lu's Headwear from the Perspective of Artificial Intelligence -- AIGC-Assisted Exploration of the Spatial Layout of ‘Rong Xi Hall’ In ‘A Dream of Red Mansions’. |
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Sommario/riassunto |
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This six-volume set LNCS 15794-15799 constitutes the refereed proceedings of the 14th International Conference on Design, User Experience, and Usability, DUXU 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The six volumes cover the following topics: Part I: Information design and visualization; emotional interaction and persuasive design; and interactive systems and user behavior. Part II: UX design and evaluation methodologies; inclusive design and accessible experiences; and product and industrial design. Part III: Design and the digital transmission of culture; design for arts and creativity; and designing for health and therapeutic experiences. Part IV: Consumer experience and service design; design and evaluation of technology-enhanced learning; and UX in automotive and transportation. Part V: Design |
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education and professional practice; and human-centered design and interactive experiences. Part VI: AI and the future of UX design; and UX in AI and emerging technologies. |
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