1.

Record Nr.

UNISA996466326203316

Titolo

Advances in Computer Graphics [[electronic resource] ] : 36th Computer Graphics International Conference, CGI 2019, Calgary, AB, Canada, June 17–20, 2019, Proceedings / / edited by Marina Gavrilova, Jian Chang, Nadia Magnenat Thalmann, Eckhard Hitzer, Hiroshi Ishikawa

Pubbl/distr/stampa

Cham : , : Springer International Publishing : , : Imprint : Springer, , 2019

ISBN

3-030-22514-3

Edizione

[1st ed. 2019.]

Descrizione fisica

1 online resource (XV, 587 p. 384 illus., 274 illus. in color.)

Collana

Image Processing, Computer Vision, Pattern Recognition, and Graphics ; ; 11542

Disciplina

004

Soggetti

Application software

Computer vision

User interfaces (Computer systems)

Human-computer interaction

Computer graphics

Artificial intelligence

Computer engineering

Computer networks

Computer and Information Systems Applications

Computer Vision

User Interfaces and Human Computer Interaction

Computer Graphics

Artificial Intelligence

Computer Engineering and Networks

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di bibliografia

Includes bibliographical references and index.

Nota di contenuto

3D Reconstruction and Rendering -- Virtual Reality and Augmented Reality -- Computer Animation -- Geometric Modelling -- Geometric Computing -- Shape and Surface Modelling -- Visual Analytics -- Image Processing -- Pattern Recognition -- Motion Planning -- Gait and Activity Biometric Recognition -- Machine Learning for Graphics



and Applications in Security -- Smart Electronics -- Autonomous Navigation Systems -- Robotics -- Geographical Information Systems -- Medicine and Art.

Sommario/riassunto

This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019. The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual analytics, image processing, pattern recognition, motion planning, gait and activity biometric recognition, machine learning for graphics and applications in security, smart electronics, autonomous navigation systems, robotics, geographical information systems, and medicine and art.