1.

Record Nr.

UNISA996465884803316

Titolo

Fundamentals of Computation Theory [[electronic resource] ] : 15th International Symposium, FCT 2005, Lübeck, Gemany, August 17-20, 2005, Proceedings / / edited by Maciej Liskiewicz, Rüdiger Reischuk

Pubbl/distr/stampa

Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2005

Edizione

[1st ed. 2005.]

Descrizione fisica

1 online resource (XVI, 580 p.)

Collana

Theoretical Computer Science and General Issues, , 2512-2029 ; ; 3623

Disciplina

004

Soggetti

Computer science

Algorithms

Machine theory

Computer science—Mathematics

Discrete mathematics

Computer graphics

Theory of Computation

Formal Languages and Automata Theory

Discrete Mathematics in Computer Science

Computer Graphics

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Bibliographic Level Mode of Issuance: Monograph

Nota di bibliografia

Includes bibliographical references and index.

Nota di contenuto

Invited Talks -- The Complexity of Querying External Memory and Streaming Data -- The Smoothed Analysis of Algorithms -- Path Coupling Using Stopping Times -- Circuits -- On the Incompressibility of Monotone DNFs -- Bounds on the Power of Constant-Depth Quantum Circuits -- Automata I -- Biautomatic Semigroups -- Deterministic Automata on Unranked Trees -- Complexity I -- Decidable Membership Problems for Finite Recurrent Systems over Sets of Naturals -- Generic Density and Small Span Theorem -- Approximability -- Logspace Optimization Problems and Their Approximability Properties -- A Faster and Simpler 2-Approximation Algorithm for Block Sorting -- Computational and Structural Complexity -- On the Power of Unambiguity in Alternating Machines --



Translational Lemmas for Alternating TMs and PRAMs -- Collapsing Recursive Oracles for Relativized Polynomial Hierarchies -- Graphs and Complexity -- Exact Algorithms for Graph Homomorphisms -- Improved Algorithms and Complexity Results for Power Domination in Graphs -- Clique-Width for Four-Vertex Forbidden Subgraphs -- Computational Game Theory -- On the Complexity of Uniformly Mixed Nash Equilibria and Related Regular Subgraph Problems -- Simple Stochastic Games and P-Matrix Generalized Linear Complementarity Problems -- Visual Cryptography and Computational Geometry -- Perfect Reconstruction of Black Pixels Revisited -- Adaptive Zooming in Point Set Labeling -- Query Complexity -- On the Black-Box Complexity of Sperner’s Lemma -- Property Testing and the Branching Program Size of Boolean Functions -- Distributed Systems -- Almost Optimal Explicit Selectors -- The Delayed k-Server Problem -- Automata and Formal Languages -- Leftist Grammars and the Chomsky Hierarchy -- Shrinking Multi-pushdown Automata -- Graph Algorithms -- A Simple and Fast Min-cut Algorithm -- (Non)-Approximability for the Multi-criteria TSP(1,2) -- Semantics -- Completeness and Compactness of Quantitative Domains -- A Self-dependency Constraint in the Simply Typed Lambda Calculus -- A Type System for Computationally Secure Information Flow -- Approximation Algorithms -- Algorithms for Graphs Embeddable with Few Crossings Per Edge -- Approximation Results for the Weighted P 4 Partition Problems -- The Maximum Resource Bin Packing Problem -- Average-Case Complexity -- Average-Case Non-approximability of Optimisation Problems -- Relations Between Average-Case and Worst-Case Complexity -- Algorithms -- Reconstructing Many Partitions Using Spectral Techniques -- Constant Time Generation of Linear Extensions -- Complexity II -- On Approximating Real-World Halting Problems -- An Explicit Solution to Post’s Problem over the Reals -- The Complexity of Semilinear Problems in Succinct Representation -- Graph Algorithms -- On Finding Acyclic Subhypergraphs -- An Improved Approximation Algorithm for TSP with Distances One and Two -- New Applications of Clique Separator Decomposition for the Maximum Weight Stable Set Problem -- Automata II -- On the Expressiveness of Asynchronous Cellular Automata -- Tree Automata and Discrete Distributed Games -- Pattern Matching -- A New Linearizing Restriction in the Pattern Matching Problem -- Fully Incremental LCS Computation.