1.

Record Nr.

UNISA996465824403316

Titolo

Algorithmic Game Theory : Third International Symposium, SAGT 2010, Athens, Greece, October 18-20, 2010, Proceedings / / edited by Spyros Kontogiannis, Elias Koutsoupias, Paul Spirakis

Pubbl/distr/stampa

Berlin, Heidelberg : , : Springer Berlin Heidelberg : , : Imprint : Springer, , 2010

ISBN

1-280-38961-3

9786613567536

3-642-16170-7

Edizione

[1st ed. 2010.]

Descrizione fisica

1 online resource (VIII, 359 p. 25 illus.)

Collana

Information Systems and Applications, incl. Internet/Web, and HCI ; ; 6386

Disciplina

003.3

Soggetti

Computer simulation

E-commerce

Computers

Computers and civilization

Numerical analysis

Simulation and Modeling

e-Commerce/e-business

Theory of Computation

Models and Principles

Computers and Society

Numeric Computing

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Bibliographic Level Mode of Issuance: Monograph

Nota di bibliografia

Includes bibliographical references and index.

Nota di contenuto

When the Players Are Not Expectation Maximizers -- How Do You Like Your Equilibrium Selection Problems? Hard, or Very Hard? -- A Simplex-Like Algorithm for Fisher Markets -- Nash Equilibria in Fisher Market -- Partition Equilibrium Always Exists in Resource Selection Games -- Mixing Time and Stationary Expected Social Welfare of Logit Dynamics -- Pareto Efficiency and Approximate Pareto Efficiency in Routing and Load Balancing Games -- On Nash-Equilibria of



Approximation-Stable Games -- Improved Lower Bounds on the Price of Stability of Undirected Network Design Games -- On the Rate of Convergence of Fictitious Play -- On Learning Algorithms for Nash Equilibria -- On the Structure of Weakly Acyclic Games -- A Direct Reduction from k-Player to 2-Player Approximate Nash Equilibrium -- Responsive Lotteries -- On the Existence of Optimal Taxes for Network Congestion Games with Heterogeneous Users -- Computing Stable Outcomes in Hedonic Games -- A Perfect Price Discrimination Market Model with Production, and a (Rational) Convex Program for It -- The Computational Complexity of Trembling Hand Perfection and Other Equilibrium Refinements -- Complexity of Safe Strategic Voting -- Bottleneck Congestion Games with Logarithmic Price of Anarchy -- Single-Parameter Combinatorial Auctions with Partially Public Valuations -- On the Efficiency of Markets with Two-Sided Proportional Allocation Mechanisms -- Braess’s Paradox for Flows over Time -- The Price of Anarchy in Network Creation Games Is (Mostly) Constant -- Truthful Fair Division -- No Regret Learning in Oligopolies: Cournot vs. Bertrand -- On the Complexity of Pareto-optimal Nash and Strong Equilibria -- 2-Player Nash and Nonsymmetric Bargaining Games: Algorithms and Structural Properties -- On the Inefficiency of Equilibria in Linear Bottleneck Congestion Games -- Minimal Subsidies in Expense Sharing Games.