1.

Record Nr.

UNISA996465411103316

Titolo

Advances in Computer Entertainment [[electronic resource] ] : 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings / / edited by Dennis Reidsma, Katayose Haruhiro, Anton Nijholt

Pubbl/distr/stampa

Cham : , : Springer International Publishing : , : Imprint : Springer, , 2013

ISBN

3-319-03161-9

Edizione

[1st ed. 2013.]

Descrizione fisica

1 online resource (XXVI, 668 p. 284 illus.)

Collana

Information Systems and Applications, incl. Internet/Web, and HCI ; ; 8253

Disciplina

005.7

Soggetti

Application software

User interfaces (Computer systems)

Optical data processing

Algorithms

Computer communication systems

Artificial intelligence

Information Systems Applications (incl. Internet)

User Interfaces and Human Computer Interaction

Computer Imaging, Vision, Pattern Recognition and Graphics

Algorithm Analysis and Problem Complexity

Computer Communication Networks

Artificial Intelligence

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Bibliographic Level Mode of Issuance: Monograph

Nota di contenuto

New devices -- Evaluation and user studies -- Games as interface to serious applications -- Creating immersion -- Interfaces -- New experiences -- Procedural approaches and AI -- Theory.

Sommario/riassunto

This book constitutes the refereed conference proceedings of the 10th International Conference on Advances in Computer Entertainment, ACE 2013, held in Boekelo, The Netherlands, in November 2013. The 19 full paper and 16 short papers presented together 42 extended abstracts



were carefully reviewed and selected from a total of 133 submissions in all categories. The papers cover topics across a wide spectrum of disciplines including new devices; evaluation and user studies; games as interface to serious applications; creating immersion; interfaces; new experiences; procedural approaches and AI; and theory. Focusing on all areas related to interactive entertainment they aim at stimulating discussion in the development of new and compelling entertainment computing and interactive art concepts and applications.