1.

Record Nr.

UNISA996388021203316

Autore

Innocent, Pope, <1615-1700.>

Titolo

A letter from Pope Innocent the XII to the emperour [[electronic resource] ] : wherein he indeavours to perswade him to a peace; with His Imperial Majesties answer. : To which is subjoyned the resolutions of the confederates in the present conjuncture. / / Done out of French

Pubbl/distr/stampa

London, : Printed by H. Hills, in Black-Fryers, [1692]

Descrizione fisica

4 p

Altri autori (Persone)

Leopold, Holy Roman Emperor,  <1640-1705.>

Soggetti

Grand Alliance, War of the, 1689-1697

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Caption title.

Imprint from colophon.

Foot of p. 2 has date: At Vienna, the 2[?] of June, 1692.

Reproduction of original in: Bodleian Library, Oxford, England.

Sommario/riassunto

eebo-0014



2.

Record Nr.

UNINA9911020155803321

Autore

Santoro N (Nicola), <1951->

Titolo

Design and analysis of distributed algorithms / / Nicola Santoro

Pubbl/distr/stampa

Hoboken, N.J., : Wiley-Interscience, c2007

ISBN

9786610721542

9781280721540

1280721545

9780470072646

0470072644

9780470072639

0470072636

Descrizione fisica

1 online resource (610 p.)

Collana

Wiley series on parallel and distributed computing

Disciplina

005.1

Soggetti

Electronic data processing - Distributed processing

Computer algorithms

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Description based upon print version of record.

Nota di bibliografia

Includes bibliographical references and indexes.

Nota di contenuto

DESIGN AND ANALYSIS OF DISTRIBUTED ALGORITHMS; CONTENTS; Preface; 1 Distributed Computing Environments; 1.1 Entities; 1.2 Communication; 1.3 Axioms and Restrictions; 1.3.1 Axioms; 1.3.2 Restrictions; 1.4 Cost and Complexity; 1.4.1 Amount of Communication Activities; 1.4.2 Time; 1.5 An Example: Broadcasting; 1.6 States and Events; 1.6.1 Time and Events; 1.6.2 States and Configurations; 1.7 Problems and Solutions (*); 1.8 Knowledge; 1.8.1 Levels of Knowledge; 1.8.2 Types of Knowledge; 1.9 Technical Considerations; 1.9.1 Messages; 1.9.2 Protocol; 1.9.3 Communication Mechanism

1.10 Summary of Definitions1.11 Bibliographical Notes; 1.12 Exercises, Problems, and Answers; 1.12.1 Exercises and Problems; 1.12.2 Answers to Exercises; 2 Basic Problems And Protocols; 2.1 Broadcast; 2.1.1 The Problem; 2.1.2 Cost of Broadcasting; 2.1.3 Broadcasting in Special Networks; 2.2 Wake-Up; 2.2.1 Generic Wake-Up; 2.2.2 Wake-Up in Special Networks; 2.3 Traversal; 2.3.1 Depth-First Traversal; 2.3.2 Hacking (*); 2.3.3 Traversal in Special Networks; 2.3.4 Considerations on Traversal; 2.4 Practical Implications: Use a Subnet;



2.5 Constructing a Spanning Tree

2.5.1 SPT Construction with a Single Initiator: Shout2.5.2 Other SPT Constructions with Single Initiator; 2.5.3 Considerations on the Constructed Tree; 2.5.4 Application: Better Traversal; 2.5.5 Spanning-Tree Construction with Multiple Initiators; 2.5.6 Impossibility Result; 2.5.7 SPT with Initial Distinct Values; 2.6 Computations in Trees; 2.6.1 Saturation: A Basic Technique; 2.6.2 Minimum Finding; 2.6.3 Distributed Function Evaluation; 2.6.4 Finding Eccentricities; 2.6.5 Center Finding; 2.6.6 Other Computations; 2.6.7 Computing in Rooted Trees; 2.7 Summary; 2.7.1 Summary of Problems

2.7.2 Summary of Techniques2.8 Bibliographical Notes; 2.9 Exercises, Problems, and Answers; 2.9.1 Exercises; 2.9.2 Problems; 2.9.3 Answers to Exercises; 3 Election; 3.1 Introduction; 3.1.1 Impossibility Result; 3.1.2 Additional Restrictions; 3.1.3 Solution Strategies; 3.2 Election in Trees; 3.3 Election in Rings; 3.3.1 All the Way; 3.3.2 As Far As It Can; 3.3.3 Controlled Distance; 3.3.4 Electoral Stages; 3.3.5 Stages with Feedback; 3.3.6 Alternating Steps; 3.3.7 Unidirectional Protocols; 3.3.8 Limits to Improvements (*); 3.3.9 Summary and Lessons; 3.4 Election in Mesh Networks; 3.4.1 Meshes

3.4.2 Tori3.5 Election in Cube Networks; 3.5.1 Oriented Hypercubes; 3.5.2 Unoriented Hypercubes; 3.6 Election in Complete Networks; 3.6.1 Stages and Territory; 3.6.2 Surprising Limitation; 3.6.3 Harvesting the Communication Power; 3.7 Election in Chordal Rings (*); 3.7.1 Chordal Rings; 3.7.2 Lower Bounds; 3.8 Universal Election Protocols; 3.8.1 Mega-Merger; 3.8.2 Analysis of Mega-Merger; 3.8.3 YO-YO; 3.8.4 Lower Bounds and Equivalences; 3.9 Bibliographical Notes; 3.10 Exercises, Problems, and Answers; 3.10.1 Exercises; 3.10.2 Problems; 3.10.3 Answers to Exercises

4 Message Routing and Shortest Paths

Sommario/riassunto

This text is based on a simple and fully reactive computational model that allows for intuitive comprehension and logical designs. The principles and techniques presented can be applied to any distributed computing environment (e.g., distributed systems, communication networks, data networks, grid networks, internet, etc.). The text provides a wealth of unique material for learning how to design algorithms and protocols perform tasks efficiently in a distributed computing environment.