1.

Record Nr.

UNISA996379048003316

Autore

de Lange Michiel

Titolo

Playful identities : the ludification of digital media cultures / / edited by Valerie Frissen, Sybille Lammes, Michiel de Lange, Jos de Mul, Joost Raessens

Pubbl/distr/stampa

Amsterdam, : Amsterdam University Press, 2015

Amsterdam, [Netherlands] : , : Amsterdam University Press, , 2015

©2015

ISBN

90-485-2303-6

Descrizione fisica

1 online resource (367 p.)

Collana

MediaMatters

Disciplina

794.8

Soggetti

Video games - Social aspects

Video games - Psychological aspects

Video games

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Description based upon print version of record.

Nota di bibliografia

Includes bibliographical references at the end of each chapters and indexes.

Nota di contenuto

Front matter -- Contents -- 1. Homo ludens 2.0 : Play, media, and identity / Frissen, Valerie / Lammes, Sybille / de Lange, Michiel / de Mul, Jos / Raessens, Joost -- Part I: Play -- Introduction to Part I / Frissen, Valerie / Lammes, Sybille / de Lange, Michiel / de Mul, Jos / Raessens, Joost -- 2. Playland : Technology, self, and cultural transformation / Gergen, Kenneth J. -- 3. Spiritual play : Encountering the sacred in World of Warcraft / Aupers, Stef -- 4. Playful computer interaction / Cermak-Sassenrath, Daniel -- 5. Playful identity in game design and open-ended play / Deen, Menno / Schouten, Ben / Bekker, Tilde -- 6. Breaking reality : Exploring pervasive cheating in Foursquare / Glas, René -- 7. Playing with bits and bytes : The savage mind in the digital age / Frissen, Valerie -- Part II: Media -- Introduction to Part II / Frissen, Valerie / Lammes, Sybille / de Lange, Michiel / de Mul, Jos / Raessens, Joost -- 8. Location-based mobile games : Interfaces to urban spaces / de Souza e Silva, Adriana / Frith, Jordan -- 9. The playful use of mobile phones and its link to social cohesion / Ling, Rich -- 10. Digital cartographies as playful practices / Lammes, Sybille -- 11. Ludic identities and the magic circle / Calleja, Gordon -- 12. Play



(for) time / Crogan, Patrick -- 13. Playful identity politics : How refugee games affect the player's identity / Raessens, Joost -- Part III: Identity -- Introduction to Part III / Frissen, Valerie / Lammes, Sybille / de Lange, Michiel / de Mul, Jos / Raessens, Joost -- 14. Playing out identities and emotions / Jansz, Jeroen -- 15. Playing with others : The identity paradoxes of the web as social network / Timmermans, Jeroen -- 16. New media, play, and social identities / Fortunati, Leopoldina -- 17. Playing life in the metropolis: Mobile media and identity in Jakarta / de Lange, Michiel -- 18. The conflicts within the casual : The culture and identity of casual online play / Mäyrä, Frans -- 19. Afterplay / de Mul, Jos -- About the authors -- Index of Names -- Index of Subjects

Sommario/riassunto

In Playful Identities, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. Going beyond computer games, this interdisciplinary collection argues that present-day play and games are not only appropriate metaphors for capturing postmodern human identities, but are in fact the means by which people create their identity. From discussions of World of Warcraft and Foursquare to digital cartographies, the combined essays form a groundbreaking volume that features the most recent insights in play and game studies, media research, and identity studies.