1.

Record Nr.

UNISA996215102003316

Titolo

Proceedings of the 21st International Conference on Power Industry Computer Applications : 16-21 May, 1999, Santa Clara, California

Pubbl/distr/stampa

[Place of publication not identified], : IEEE, 1999

Soggetti

Electric power - Industrial applications

Computers - Data processing

Electric power systems

Electrical & Computer Engineering

Engineering & Applied Sciences

Electrical Engineering

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Bibliographic Level Mode of Issuance: Monograph

2.

Record Nr.

UNINA9910164927603321

Autore

Miller Kiri

Titolo

Playable bodies : dance games and intimate media / / Kiri Miller

Pubbl/distr/stampa

New York, NY : , : Oxford University Press, , 2017

ISBN

0-19-025786-5

0-19-025788-1

0-19-025785-7

Descrizione fisica

1 online resource (257 pages) : illustrations

Disciplina

792.8

Soggetti

Dance and technology

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Previously issued in print: 2017.

Nota di bibliografia

Includes bibliographical references and index.

Sommario/riassunto

Dance videogames work as engines of humour, shame, trust, and



intimacy, urging players to dance like nobody's watching while being tracked by motion-sensing interfaces in their living rooms. The chart-topping dance game franchises Just Dance and Dance Central transform players' experiences of popular music, invite experimentation with gendered and racialized movement styles, and present new possibilities for teaching, learning, and archiving choreography. This work shows how these games teach players to regard their own bodies as both interfaces and avatars, and how a convergence of choreography and programming code is driving a new wave of full-body virtual-reality media experiences.