1.

Record Nr.

UNIORUON00393156

Autore

NANU, DIMITRIE ALEXANDRU

Titolo

Le poète Eminescou et la poèsie lyrique française / D. Al. Nanu

Pubbl/distr/stampa

Paris, : Librairie Universitaire J. Gamber, 1930

Descrizione fisica

152 p. ; 22 cm.

Disciplina

859

Soggetti

EMINESCU MIHAI

Lingua di pubblicazione

Francese

Formato

Materiale a stampa

Livello bibliografico

Monografia

2.

Record Nr.

UNINA9910855365303321

Autore

Zainuddin Zamzami

Titolo

Gamification in A Flipped Classroom : Pedagogical Methods and Best Practices / / by Zamzami Zainuddin, Samuel Kai Wah Chu, Corinne Jacqueline Perera

Pubbl/distr/stampa

Singapore : , : Springer Nature Singapore : , : Imprint : Springer, , 2024

ISBN

9789819722198

9819722195

Edizione

[1st ed. 2024.]

Descrizione fisica

1 online resource (212 pages)

Altri autori (Persone)

ChuSamuel Kai Wah

PereraCorinne Jacqueline

Disciplina

371.33

Soggetti

Educational technology

Teaching

Digital Education and Educational Technology

Didactics and Teaching Methodology

Pedagogy

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia



Nota di contenuto

Introduction -- Flipped Classroom -- Gamification in Education and Learning -- Gamification in the Flipped Classroom -- Gamification Platforms for Flipped Learning Implementation -- Summary and Conclusion.

Sommario/riassunto

This book introduces to researchers and teaching practitioners the concept of gamification within a flipped classroom setting, which resonates with the best practices of flipped learning, gamified learning, and gamified flipped learning. The gamified flipped learning (flipped learning plus gamification) approach combines two emerging pedagogies into a single pedagogical form of instruction and serves as an alternative resolution to counter the challenges that arise from flipped learning and gamified learning as separate pedagogies. This book also examines assessment systems for flipped classrooms, showcases various examples of gamification in flipped classroom designs, and reviews educational applications containing game elements for a flipped classroom setting.