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1. |
Record Nr. |
UNINA9911094548203321 |
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Autore |
Wilcox Mark |
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Titolo |
Porting to the symbian platform : open mobile development in C/C++ / / lead author, Mark Wilcox |
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Pubbl/distr/stampa |
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Chichester, West Sussex, : Wiley, 2009 |
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ISBN |
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9786612689208 |
9781282689206 |
1282689207 |
9780470746172 |
0470746173 |
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Edizione |
[1st edition] |
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Descrizione fisica |
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1 online resource (xxii, 419 pages) : illustrations |
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Disciplina |
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Soggetti |
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Mobile communication systems - Computer programs |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Description based upon print version of record. |
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Nota di bibliografia |
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Includes bibliographical references and indexes. |
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Nota di contenuto |
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Porting to the Symbian Platform; Contents; About this Book; Author Biographies; Author's Acknowledgements; Symbian Acknowledgements; 1 Introduction; 1.1 What Is Porting?; 1.2 What Is Portability?; 1.3 Why Port to Mobile Platforms?; 1.4 Why Get Interested Now?; 1.5 Why Port to the Symbian Platform?; 2 The Porting Process; 2.1 Choosing a Project; 2.2 Analyzing the Code; 2.3 Re-architecting; 2.4 Setting Up the Development Environment; 2.5 Integrating with the Symbian Build System; 2.6 Compiling; 2.7 Fixing Problems; 2.8 Running and Testing; 2.9 Debugging; 2.10 Re-integrating; 2.11 Summary |
3 Symbian Platform Fundamentals3.1 In the Beginning; 3.2 Naming Guidelines and Code Conventions; 3.3 Data Handling; 3.4 String Handling: Descriptors; 3.5 Error Handling and Memory Management; 3.6 Event-Driven Programming; 3.7 Writeable Static Data; 3.8 Multiple Inheritance; 3.9 Summary; 4 Standard APIs on the Symbian Platform; 4.1 P.I.P.S. Is POSIX on Symbian OS; 4.2 Open C; 4.3 The STLport, uSTL and Open C++; 4.4 Which Version of Symbian OS?; 4.5 How to Use the APIs; 4.6 Examples: SoundTouch and SoundStretch; 4.7 Known Limitations, Issues and Workarounds; 4.8 Summary; 5 Writing Hybrid |
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Code |
5.1 Popular APIs You Can't Use Directly5.2 How to Create a Hybrid Port; 5.3 Example: Guitune; 5.4 Summary; 6 Other Port Enablers; 6.1 Real-time Graphics and Audio Libraries; 6.2 Simple DirectMedia Layer; 6.3 OpenKODE; 6.4 Qt; 6.5 Summary; 7 Porting from Mobile Linux; 7.1 Major Players in the Mobile Linux Space; 7.2 Porting from Linux to Symbian; 7.3 Summary; 8 Porting from Microsoft Windows; 8.1 Architecture Comparison; 8.2 Application Compatibility; 8.3 Development Languages and SDKs; 8.4 SDKs and APIs; 8.5 Porting an Application; 8.6 Windows-specific Issues; 8.7 Signing and Security |
8.8 Porting from C# and .NET8.9 Summary; 9 Porting from Other Mobile Platforms; 9.1 Android; 9.2 BREW; 9.3 iPhone OS; 9.4 Summary; 10 Porting a Simple Application; 10.1 Selecting a Project; 10.2 Analyzing the Code; 10.3 Setting Up the Development Environment; 10.4 Integrating with the Symbian Build System; 10.5 Getting It to Compile; 10.6 Getting It to Work; 10.7 Extensions Specific to Mobile Devices; 10.8 Deploying and Testing on Target Hardware; 10.9 Re-integrating; 10.10 Summary; 11 Porting Middleware; 11.1 GDAL; 11.2 Qt; 11.3 Summary; 12 Porting a Complex Application |
12.1 Selecting a Project12.2 Analyzing the Code; 12.3 Re-architecting; 12.4 Setting Up the Development Environment; 12.5 Integrating with the Symbian Build System; 12.6 Getting It to Compile; 12.7 Re-writing the User Interface; 12.8 Testing and Debugging; 12.9 Re-integrating; 12.10 Summary; 13 The P.I.P.S. Architecture; 13.1 The Glue Code; 13.2 The Core Libraries; 13.3 The Backend; 13.4 Emulator Writeable Static Data Support; 13.5 Summary; 14 Security Models; 14.1 The Capability Model; 14.2 Process Identity; 14.3 Data Caging; 14.4 Code-Signing and Certification |
14.5 Certification and Platform Security |
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Sommario/riassunto |
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If you want to write mobile applications without the idioms of Symbian C++, have existing software assets that you'd like to re-use on Symbian devices, or are an open source developer still waiting for an open Linux-based device to gain significant market penetration, this is the book for you! Beginning with an introduction to the native programming environments available and descriptions of the various technologies and APIs available, you will first learn how to go about porting your code to the Symbian platform. Next, you will discover how to port to Symbian from other common platforms i |
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2. |
Record Nr. |
UNINA9911142800203321 |
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Autore |
Jelen Bill |
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Titolo |
The spreadsheet at 25 : 25 amazing Excel examples that evolved from the invention that changed the world! / / [Bill Jelen] |
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Pubbl/distr/stampa |
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Uniontown, OH, : Holy Macro! Books, c2005 |
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ISBN |
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Descrizione fisica |
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1 online resource (131 p.) |
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Disciplina |
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Soggetti |
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Computer software - Development - History |
Electronic spreadsheets |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Description based upon print version of record. |
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Nota di contenuto |
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Cover; Table of Contents; Chapter1; Chapter2; Chapter3; Chapter4; Chapter5; Afterword; Back Cover |
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Sommario/riassunto |
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From the 1979 invention by two MIT students of the visible calculator to the war between Lotus and Microsoft for dominance in the spreadsheet market, this book is a fascinating look at the software application that helped spur the entire computer industry. This loving look back at the early computer and technology evolution will teach anyone interested in computer history about the MIT students, Bricklin and Frankston, and their unique vision; how Mitch Kapor and Lotus 1-2-3 trumped VisiCalc; how the spreadsheet gave businesses a reason to buy PCs; and how Microsoft came to dominate the m |
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