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Record Nr. |
UNINA9911100974503321 |
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Autore |
Trzeciak Sergiusz |
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Titolo |
Poland's EU accession / / Sergiusz Trzeciak |
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Pubbl/distr/stampa |
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Milton Park, Abingdon, Oxon, [England] ; ; New York, : Routledge, c2012 |
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Milton Park, Abingdon, Oxon [England] ; ; New York : , : Routledge, , 2012 |
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ISBN |
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1-136-62259-4 |
1-283-45946-9 |
9786613459466 |
1-136-62260-8 |
0-203-80128-8 |
9780203801284 |
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Edizione |
[1st ed.] |
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Descrizione fisica |
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1 online resource (232 p.) |
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Collana |
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Routledge contemporary Russia and Eastern Europe series; 29 |
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Disciplina |
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327.438 |
341.242/209438 |
341.242209438 |
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Soggetti |
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International relations |
European Union countries Relations Poland |
Poland Relations European Union countries |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Description based upon print version of record. |
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Nota di bibliografia |
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Includes bibliographical references (p. [204]-211) and index. |
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Nota di contenuto |
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Front Cover; Poland's EU Accession; Copyright Page; Contents; List of figures and tables; Preface; Acknowledgements; List of abbreviations; 1. Introduction; Defining terms; Contribution of the book; Justification for choosing the three case studies; Outline of the book; Book methods; 2. Two levels of analysis in international negotiations: domestic versus foreign policy; The level of analysis problem; Systemic theories; Unit-level analysis; Negotiation strategy and tactics; Foreign policy and domestic politics; Domestic pressure: public opinion, elites, interest groups |
Questions and hypotheses3. Polish-EU relations 1990-2003; Why did Poland desire to join the EU?; Establishing relations between Poland and the communities, and negotiating the Europe Agreement (1988-91); |
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Submission of the Polish application concerning accession and the pre-accession strategy; Negotiation process; Organisational structure for the accession negotiations; Conclusions; 4. Negotiations concerning agriculture; The nature of the Common Agriculture Policy; Opening negotiations and the screening process; Presenting negotiation positions on agriculture |
Negotiations concerning the liberalisation agreementThe change of the government in Poland; Acceleration in negotiations and the governmental crisis; Stiffening of the negotiating stances; Modification of the negotiation positions; The Copenhagen negotiations; Between the Copenhagen Summit and the Accession Treaty; Conclusions; 5. Purchase of real estate by EU residents; Why the issue of purchase of real estate was important domestically; The problem of purchase of real estate in other acceding countries; Screening and EU assessment; Preparation of the Polish position; Negotiation process |
Concluding negotiationsConclusions; 6. Freedom of movement of labour; Why the issue of freedom of movement of labour became an important domestic matter; Screening process and preparing of the position papers; Opening of negotiations; Acceleration of negotiations; The change of the government in Poland and the concluding of negotiations; Conclusions; 7. Concluding remarks; Why the three case studies were important for the domestic context; Dynamics of the accession negotiations in Polish domestic politics; Size of the win-sets and its determinants; Theorising Polish negotiation strategy |
Theorising negotiation strategy of the EULessons from the case studies and further research; Appendix: list of interviewees; Notes; Bibliography; Index |
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Sommario/riassunto |
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This book examines the process of Poland's accession negotiations to the European Union between 1998-2003. An empirical study based on Robert Putnam's two-level game model, it charts the influence and role of key domestic actors and groups on the negotiations especially in three critical, controversial, areas - areas where EU accession threatened to bring about a profound transformation to Polish life - agriculture, with particular emphasis on direct payments and production quotas; the purchase of real estate by foreigners; and the free movement of labour. This book demonstrates the |
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2. |
Record Nr. |
UNINA9911095184303321 |
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Autore |
Mullen Tony <1971-> |
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Titolo |
Blender studio projects : digital movie-making / / Tony Mullen, Claudio Andaur |
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Pubbl/distr/stampa |
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Indianapolis, Ind., : Wiley Pub., c2010 |
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ISBN |
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9786612683114 |
9781282683112 |
128268311X |
9780470875834 |
0470875836 |
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Edizione |
[1st ed.] |
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Descrizione fisica |
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1 online resource (275 p.) |
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Altri autori (Persone) |
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Disciplina |
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Soggetti |
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Computer animation |
Motion pictures - Editing - Data processing |
Three-dimensional display systems |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Nota di bibliografia |
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Nota di contenuto |
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Blender Studio Projects: Digital Movie-Making; About the Authors; Contents; Introduction; Who Should Buy This Book; Regarding Software Versions; How to Use This Book; What's Inside; What's on the DVD; Chapter 1: Blender in the Studio; The Professional Blender; Blender's Professional Beginnings; Welcome to Licuadora Studio; The Blender-Based Animation Studio; Chapter 2: Planning and Preproduction; Conceptualizing the Movie; Designing Characters; Storyboarding; Pacing the Story with a 2D Animatic; Chapter 3: Creating a 3D Animatic; Working with an Asset Library; Organizing Sequences and Shots |
Animating and Rendering the AnimaticChapter 4: Modeling; Organic Modeling Techniques; Cloth and Clothing; Inorganic Modeling; Chapter 5: Rigging Characters; Using Armatures, Modifiers, and Deformation; Mastering Complex PyDrivers; Controlling Textures with PyDrivers; Chapter 6: Animating a Character Scene; Preparing to Animate; Implementing the Stages of Character Animation; Creating Facial Animation; Adding Cloth and Hair; Chapter 7: Descent into the Maelstrom; Setting the Scene; Using Textures, Modifiers, and |
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Simulation; Touching Up the Shot with Node-Based Compositing |
Appendix: About the Companion DVDWhat You'll Find on the DVD; System Requirements; Using the DVD; Troubleshooting; Index |
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Sommario/riassunto |
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"Learn how to get professional results from Blender. Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, intermediate, and final files, as well as movie files to help you every step of the way. Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya and 3ds Max. Presents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender software. Shows you how to use Blender attributes and tools for professional results. Allows you to emerge with finished, renderable objects and assets for use in film, video, or games. Includes a DVD with starter, intermediate, and final files, plus movie files for reference. This unparalleled book contains everything you need to know to take your Blender skills to a new level"-- |
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