1.

Record Nr.

UNINA9911049202503321

Autore

Stephanidis Constantine

Titolo

HCI International 2025 – Late Breaking Papers : 27th International Conference on Human-Computer Interaction, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part III / / edited by Constantine Stephanidis, Margherita Antona, Stavroula Ntoa, George Margetis, Gavriel Salvendy

Pubbl/distr/stampa

Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2026

ISBN

3-032-12773-4

Edizione

[1st ed. 2026.]

Descrizione fisica

1 online resource (435 pages)

Collana

Communications in Computer and Information Science, , 1865-0937 ; ; 2773

Altri autori (Persone)

AntonaMargherita

NtoaStavroula

MargetisGeorge

SalvendyGavriel

Disciplina

005.437

004.019

Soggetti

User interfaces (Computer systems)

Human-computer interaction

Application software

Artificial intelligence

Computer networks

Computer systems

User Interfaces and Human Computer Interaction

Computer and Information Systems Applications

Artificial Intelligence

Computer Communication Networks

Computer System Implementation

Interacció persona-ordinador

Congressos

Llibres electrònics

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia



Sommario/riassunto

The three-volume set CCIS 2771-2773 constitutes the proceedings of the 27th International Conference on Human-Computer Interaction, HCII 2025, held in Gothenburg, Sweden, during June 22–27, 2025. A total of 7972 individuals from academia, research institutes, industry, and government agencies from 92 countries submitted contributions. 1430 papers and 355 posters (as short research papers) were included in the volumes of the proceedings published just before the start of the conference. Additionally, 439 papers and 104 posters were included in the volumes of the proceedings published after the conference, as “Late Breaking Work”. The papers were organized in topical sections as follows: Part I: Games, Learning, and Location-Based Technologies; Digital Innovation in Cultural Heritage; Health, Wellbeing, and Assistive Technologies Part II: Smart Mobility and Transportation; AI-Powered and Decision Support Systems; Innovations for Healthcare and Inclusive Design; Human-Centered Interaction Design and Experience Part II: Artificial Intelligence for Creativity, Education, and Design; Security, Privacy, and Social Impact; Advances in Immersive and Multimodal Interaction.