1.

Record Nr.

UNISA996397154903316

Autore

H. W (Henry Waring)

Titolo

The court convert: or, A sincere sorrow for sin, faithfully travers'd [[electronic resource] ] : expressing the dignity of a true penitent. Drawn in little, by one, whose manifold misfortunes abroad; have render'd him necessitated, to seek for shelter here; by dedicating himself, and the said small poem, to the divine Astrea. By H.A. gent

Pubbl/distr/stampa

[London?], : Printed for the author, [1700]

Descrizione fisica

[5], 9-32 p

Soggetti

Sin

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

With half-title.

Place and date of publication from Wing.

Epistle dedicatory signed: Henry Audley.

In verse.

Text appears continuous despite pagination.

Copy has MS. annotation on "Epistle dedicatory".

Reproduction of the original in the British Library.

Sommario/riassunto

eebo-0018



2.

Record Nr.

UNINA9911047725303321

Autore

Brooks Anthony L

Titolo

ArtsIT, Interactivity and Game Creation : 13th EAI International Conference, ArtsIT 2024, Abu Dhabi, United Arab Emirates, November 13–15, 2024, Proceedings, Part II / / edited by Anthony L. Brooks, Domna Banakou, Slavica Ceperkovic

Pubbl/distr/stampa

Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2026

ISBN

3-031-97257-0

Edizione

[1st ed. 2026.]

Descrizione fisica

1 online resource (375 pages)

Collana

Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, , 1867-822X ; ; 651

Altri autori (Persone)

BanakouDomna

CeperkovicSlavica

Disciplina

621.382

Soggetti

Telecommunication

Application software

Signal processing

Social sciences - Data processing

Computer networks

Communications Engineering, Networks

Computer and Information Systems Applications

Signal, Speech and Image Processing

Computer Application in Social and Behavioral Sciences

Computer Communication Networks

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di contenuto

-- Amplifying Creativity: Exploring Digital Musical Interfaces.  -- Embodied learning and the role of Extended Digital Musical Instruments.  -- Love in Action: Gamifying Public Video Cameras for Fostering Social Relationships in Real World.  -- From Knobs to Whole Body: Dance with Feedback.  -- Sound effects in media: A comparative analysis of recorded and synthetic samples in live-action and animation.  -- The Taxonomy of a Clarinet Tangible Acoustic Interface.  -- Multi-Track MusicLDM: Towards Versatile Music Generation with Latent Diffusion Model.  -- Illuminating Realities: Creating immersive spaces to promote mindfulness and wellbeing.  -- Creating Generative



Data-driven Aesthetics based on Brain Wave Data.  -- Adaptive Virtual Reality Meditation for Adults with ADHD.  -- Challenges and Opportunities for Designing Digital Communication Interfaces for Persons with Partial Locked-in Syndrome.  -- Tapping into touch preferences and individual behaviours: assessing and improving the HandsOn mobile app.  -- Posters.  -- Ethics in Artificial Intelligence: Ensuring Integrity in Research and Media.  -- Virtual Reality vs. Augmented Virtuality in Fire Extinguishing Training.  -- EN-JOIN: Exploring Inclusive Visuals for a Game to Give Perspective on Energy Communities.  -- Solace: Integrating Western and Emirati Poetic Traditions to Reimagine Narrative Poetry in VR.  -- A teacher’s perception of the co-creation and personalisation of an Immersive Web Environment.  -- Exploring Adaptability of Miniature Painting to New Media.  -- Demos.  -- Ocean Pulse: Integrating Psychology, Technology, and Creative Practice for Transformative Experiences.  -- ”Giving Plants a Voice”: an Interactive Installation on Khaleeji Music and Nature.  -- Making Beshbarmak: Games for Central Asian Cultural Heritage.

Sommario/riassunto

This volume constitutes the proceedings of the 13th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2024, in Abu Dhabi, United Arab Emirates, during November 13–15, 2024. The 38 full papers and 4 short papers were presented in this volume were carefully reviewed and selected from 112 submissions. The papers are thematically arranged in the following sections: Part I: Art & Games; Technical; Education, Co-Creativity in multi-modal interaction with generative AI. Part II: Amplifying Creativity: Exploring Digital Musical Interfaces; Illuminating Realities: Creating immersive spaces to promote mindfulness and wellbeing; Posters.