1.

Record Nr.

UNISA990006073580203316

Autore

CELENTANO, Stefano

Titolo

Le nuove procedure sulla filiazione : orientamenti, annotazioni processuali e formule per gli adempimenti dell'avvocato : aggiornato con la riforma delle norme sulla filiazione / Stefano Celentano, Federico Lume, Silvana Sica

Pubbl/distr/stampa

Piacenza : CELT, 2015

ISBN

978-88-6689-520-6

Descrizione fisica

254 p. ; 24 cm

Collana

Tribuna memo

Altri autori (Persone)

LUME, Federico

SICA, Silvana

Disciplina

346.45017

Soggetti

Filiazione

Collocazione

XXV.1.L. 627

Lingua di pubblicazione

Italiano

Formato

Materiale a stampa

Livello bibliografico

Monografia



2.

Record Nr.

UNINA9911040921003321

Autore

Gallagher A. Robert

Titolo

Artgames after GamerGate / / by Rob Gallagher

Pubbl/distr/stampa

Cham : , : Springer Nature Switzerland : , : Imprint : Palgrave Macmillan, , 2025

ISBN

3-032-04435-9

Edizione

[1st ed. 2025.]

Descrizione fisica

1 online resource (332 pages)

Collana

Palgrave Games in Context, , 2731-5037

Disciplina

794.8

Soggetti

Games

Gender identity in mass media

Popular culture

Art, Modern - 21st century

Games Studies

Media and Gender

Popular Culture

Contemporary Art

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Sommario/riassunto

Videogame culture is obsessed with development. But gaming is still widely associated with wasted time, squandered potential and backwards attitudes. Even as the average gamer grows older, the medium remains dogged by the same old question: when will videogames grow up? The Gamergate movement lent this question renewed urgency, launching attacks on feminists and “social justice warriors” that have come to be seen as a catalyst for the emergence of the alt-right and election of Donald Trump. This book explores how makers of independent and experimental videogames responded to Gamergate and its aftermath. Analysing key titles released between 2015 and 2018, it shows how artgame designers used assets, characters and mechanics scavenged from classic franchises like Zelda, Street Fighter and Sonic the Hedgehog to review gaming's history, reframe their own biographies and link gaming’s growing pains to a



broader sense of disorientation, disillusionment and decline in American culture. Rob Gallagher is a lecturer in Digital Media Industries at King’s College London, UK. He has published widely on gaming and digital cultures, and has written for The Guardian, The New Inquiry and The Architectural Review. His previous book, Videogames, Identity and Digital Subjectivity was published in 2017.