1.

Record Nr.

UNINA9911015686803321

Autore

Brooks Anthony L

Titolo

ArtsIT, Interactivity and Game Creation : 13th EAI International Conference, ArtsIT 2024, Abu Dhabi, United Arab Emirates, November 13–15, 2024, Proceedings, Part I / / edited by Anthony L. Brooks, Domna Banakou, Slavica Ceperkovic

Pubbl/distr/stampa

Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025

ISBN

3-031-97254-6

Edizione

[1st ed. 2025.]

Descrizione fisica

1 online resource (477 pages)

Collana

Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, , 1867-822X ; ; 650

Altri autori (Persone)

BanakouDomna

CeperkovicSlavica

Disciplina

621.382

Soggetti

Telecommunication

Application software

Signal processing

Social sciences - Data processing

Computer networks

Communications Engineering, Networks

Computer and Information Systems Applications

Signal, Speech and Image Processing

Computer Application in Social and Behavioral Sciences

Computer Communication Networks

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di contenuto

-- Art & Games.  -- A Novel Web-Based Tool for Modelling, Visualising, and Generating Interactions in Interactive Art.  -- Multisensory Floral Clock: Enhanced Multisensory Timekeeping with Technological Design.  -- Live Coding and Power of Performing Arts.  -- Participatory Media Art Documentation: The Relaunch of the Archive of Digital Art (ADA).  -- Techniques for Incorporating Humor in Game Design.  -- Design and Development of a Serious game as a social critique of the public transportation in Ciudad Juárez, Chihuahua.  -- Technical.  -- Analyzing Aesthetics of Arabic Handwriting through Hand Kinematics.  -- A Study on Reducing Communication‐bound



Apprehension in Web Meeting Using Facial Expression Deformation.  -- Leader-follower Human-Cobot Improvised Dance using Motion Capture Systems.  -- Exploring Everyday Environment Shadow Display Concepts in Immersive VR.  -- Research on the Effects of Art Lighting on Creative Work.  -- Comparing Spatial Audio Recordings from Commercially Available 360-degree Video Cameras.  -- Education.  -- What makes teaching Design challenging? An analysis of Design Education challenges in the age of AI.  -- Validating AI-Generated Stimuli for Assessing Implicit Weight Bias.  -- 5 Applying Strategic Design Thinking in Branding: Insights from Third-Year Visual Communication Students’ Case Studies.  -- Increasing outgroup liking through empathy: the catalyzing role of background music in narrative videos of immigrant students.  -- Educational Escape Museum with IoT, animation and creative writing elements.  -- Co-Creativity in multi-modal interaction with generative AI.  -- Human-Centered LLM-Agent User Interface: A Position Paper.  -- Evaluation of the Impact of Artificial Intelligence onCreative Narration for Enhancing the Ideation Process at the Individual Level.  -- Generative AI in Museums: Design Concepts for an Accessible Digital Mediation Station for a Renaissance Altar.  -- Creativity and Visual Communication from Machine to Musician: Sharing a Score through a Robotic Camera.  -- Being the Artificial Player: Good Practices in Collective Human-Machine Music Improvisation.  -- Evaluating Co-Creativity using Total Information Flow.

Sommario/riassunto

This volume constitutes the proceedings of the 13th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2024, in Abu Dhabi, United Arab Emirates, during November 13–15, 2024. The 38 full papers and 4 short papers were presented in this volume were carefully reviewed and selected from 112 submissions. The papers are thematically arranged in the following sections: Part I: Art & Games; Technical; Education, Co-Creativity in multi-modal interaction with generative AI. Part II: Amplifying Creativity: Exploring Digital Musical Interfaces; Illuminating Realities: Creating immersive spaces to promote mindfulness and wellbeing; Posters.