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1. |
Record Nr. |
UNINA990008854690403321 |
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Titolo |
La natura morta italiana : catalogo della mostra : Napoli-Zurigo-Rotterdam, ottobre 1964 - marzo 1965 : Napoli, Palazzo Reale, ottobre-novembre 1964 |
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Pubbl/distr/stampa |
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Milano : Alfieri & Lacroix, 1964 |
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Descrizione fisica |
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Disciplina |
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Locazione |
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Collocazione |
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BIB. BAT. 7160 |
ART.FI B 340 |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Nota di bibliografia |
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2. |
Record Nr. |
UNINA9910991169203321 |
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Titolo |
Computers and Games : 12th International Conference, CG 2024, Virtual Event, November 25-29, 2024, Revised Selected Papers / / edited by Michael Hartisch, Chu-Hsuan Hsueh, Jonathan Schaeffer |
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Pubbl/distr/stampa |
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Cham : , : Springer Nature Switzerland : , : Imprint : Springer, , 2025 |
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ISBN |
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Edizione |
[1st ed. 2025.] |
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Descrizione fisica |
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1 online resource (XIV, 219 p. 70 illus., 49 illus. in color.) |
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Collana |
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Lecture Notes in Computer Science, , 1611-3349 ; ; 15550 |
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Disciplina |
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Soggetti |
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Algorithms |
Computer graphics |
Computer vision |
Artificial intelligence |
Software engineering |
Computer networks |
Design and Analysis of Algorithms |
Computer Graphics |
Computer Vision |
Artificial Intelligence |
Software Engineering |
Computer Communication Networks |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Nota di contenuto |
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-- Chess and its Variants. -- Chess Rating Estimation from Moves and Clock Times Using a CNN-LSTM. -- Convolutional Neural Networks with Specific Kernels for Computer Chess. -- Chinese Chess EGTB with Perpetual Check-Chase Rules. -- Go and NoGo. -- Analysing KataGo: A Comparative Evaluation Against Perfect Play in the Game of Go. -- Solving Linear NoGo with Combinatorial Game Theory. -- Solving 7x7 Killall-Go with Seki Database. -- General Approaches for Solving and Playing Games. -- Compressed Game Solving. -- Anytime Sequential Halving in Monte-Carlo Tree Search. -- Monte Carlo Search Algorithms Discovering Monte Carlo Tree Search Exploration Terms. -- |
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Nonograms. -- Generating Difficult and Fun Nonograms. -- Solving Nonograms: A Constraint Satisfaction Approach. -- Social Aspects of Games. -- Sexual Harassment in Valorant and Overwatch Voice Chats. -- Now You See Me: Recognizing the Player’s Arousal Changes in the Game through Game Footage Videos and Game Context Features. -- Games with Uncertainty. -- Belief Stochastic Game: A Model for Imperfect-Information Games with Known Positions. -- A Mathematical Analysis of PlaceIt: a Game of Perfect Online Sorting. -- Optimal Play of the All Yellow Zombie Dice Game. -- Zweistein: A Dynamic Programming Evaluation Function for Einstein Wurfelt Nicht!. |
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Sommario/riassunto |
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This book constitutes the refereed proceedings of the 12th International Conference on Computers and Games, CG 2024, held as a virtual event, during November 25-29, 2024. The 17 full papers included in this book were carefully reviewed and selected from 40 submissions. They are organized in the following topical sections: Chess and its Variants; Go and NoGo; General Approaches for Solving and Playing Games; Nonograms; Social Aspects of Games; and Games with Uncertainty. |
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