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1. |
Record Nr. |
UNINA9910985635203321 |
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Autore |
Radzikowska Milena |
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Titolo |
Design and the digital humanities : a handbook for mutual understanding / / Milena Radzikowska and Stan Ruecker |
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Pubbl/distr/stampa |
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Bristol : , : Intellect Books Ltd, , 2022 |
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©2022 |
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Edizione |
[1st ed.] |
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Descrizione fisica |
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1 online resource (253 pages) |
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Disciplina |
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Soggetti |
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Design and technology |
Digital humanities |
Web-based user interfaces - Design |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Nota di contenuto |
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Cover -- Design and the Digital Humanities: A Handbook for Mutual Understanding -- Copyright -- Contents -- Learning through making -- Acknowledgements -- Preamble: Identifying ourselves -- Introduction -- 1. Selling the value of design -- 1.1 The epistemological modes of knowledge production -- 1.2 Change is scary -- 1.3 What expertise looks like -- 1.4 Exercises: Meaning -- 2. Creating understanding -- 2.1 Defining DH -- 2.2 Defining design -- 2.3 What is publishable? -- 2.4 Case study 1: How design students define themselves -- 2.5 Exercises: Form and text -- 3. Misunderstandings -- 3.1 Terms from DH -- 3.2 Terms from design -- 3.3 Claim games -- 3.4 Case study 2: What is a book? -- 3.5 Exercises: Collections and territories -- 4. Meeting points -- 4.1 Humanities visualization -- 4.2 Rich prospect browsing -- 4.3 Case study 3: Experiments in DH data visualizations -- 4.4 Case study 4: Design as inquiry -- 4.5 Exercises: Data visualization and interface design -- 5. Working better together -- 5.1 Developing interdisciplinary researchers -- 5.2 What is respectable? -- 5.3 Project management for interdisciplinary researchers -- 5.4 Managing people who are sensitive to their surroundings -- 5.5 Case study 5: Project charter -- 5.6 Exercises: Planning -- 6. Our journey continues -- 6.1 From the digital to the physical -- 6.2 Design for peace and reconciliation -- 6.3 |
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qCollaborative -- 6.4 Design concepts lab -- 6.5 Final thoughts -- 6.6 Exercises: Intellectual territories -- List of exercises -- References -- Index. |
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Sommario/riassunto |
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Designers and digital humanists have successfully worked together for over twenty years, but many people from both fields have yet to enjoy the many opportunities such collaborations represent. This guide prepares readers for working together, outlining disciplinary perspectives, lessons learned and practical exercises. 46 b/w illus., 33 charts. |
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2. |
Record Nr. |
UNINA9910968384403321 |
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Autore |
Goriunova Olga <1977-> |
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Titolo |
Art platforms and cultural production on the Internet / / Olga Goriunova |
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Pubbl/distr/stampa |
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New York, : Routledge, 2012 |
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New York : , : Routledge, , 2012 |
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ISBN |
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1-136-62476-7 |
1-280-68411-9 |
9786613661050 |
1-136-62477-5 |
0-203-80214-4 |
9780415893107 |
0415893100 |
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Edizione |
[1st ed.] |
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Descrizione fisica |
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Collana |
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Routledge research in cultural and media studies ; ; 35 |
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Classificazione |
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Disciplina |
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Soggetti |
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Art and the Internet |
Arts and society |
Internet - Social aspects |
Technology and the arts |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Description based upon print version of record. |
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Nota di bibliografia |
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Includes bibliographical references and index. |
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Nota di contenuto |
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Cover; Art Platforms and Cultural Production on the Internet; Copyright; |
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Contents; List of Figures; Acknowledgments; Introduction: Departing from an Art Platform; 1. Organizing Free-range Creativity; 2. Aesthetic Brilliance and Repetition; 3. Organizational Aesthetics, Digital Folklore, and Software; 4. Geeky Publics, Amateurs, and the Potency of Art; Afterword; Notes; Bibliography; Index |
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Sommario/riassunto |
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"In this book, Goriunova offers a critical analysis of the processes that produce digital culture. Digital cultures thrive on creativity, developing new forces of organization to overcome repetition and reach brilliance. In order to understand the processes that produce culture, the author introduces the concept of the art platform. An art platform is a specific configuration of creative passions, codes, events, individuals and works that are propelled by cultural currents and maintained through digitally native means. Art platforms can occur in numerous contexts bringing about genuinely new cultural production, that, given enough force, come together to sustain an open mechanism while negotiating social, technical and political modes of power.Amateur and folklore work, aesthetic forms of organization and geeky publics, creativity, freedom, and humour are reinterpreted in the theoretical apparatus offered in this book and tested through case studies derived globally. Software art, digital forms of literature, 8-bit music, 3D art forms, pro-surfers, and networks of geeks are test beds for enquiry into what brings and holds art platforms together. Goriunova provides new means of understanding the development of cultural forms on the Internet, placing the phenomena of participatory and social networks in a conceptual and historical perspective, and offering powerful tools for researching cultural phenomena overlooked by other approaches. This book an invaluable resource for scholars of digital media and cultural studies, and a readership involved in every kind of network culture."-- |
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