1.

Record Nr.

UNINA9910983306003321

Autore

Hoffmann Peter

Titolo

Next Generation Internet : The Merging of Reality and Virtuality in the Metaverse / / by Peter Hoffmann

Pubbl/distr/stampa

Wiesbaden : , : Springer Fachmedien Wiesbaden : , : Imprint : Springer, , 2025

ISBN

9783658464240

3658464240

Edizione

[1st ed. 2025.]

Descrizione fisica

1 online resource (244 pages)

Disciplina

303.4834

Soggetti

Computers and civilization

User interfaces (Computer systems)

Human-computer interaction

Virtual reality

Augmented reality

Computers and Society

User Interfaces and Human Computer Interaction

Virtual and Augmented Reality

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di contenuto

Metaverse? -- Where from ... where to ... or: what is it anyway? -- The merging of worlds and ... verses -- Another dimension: Economic merging -- What cannot be omitted: Critique -- The real vision -- Now is the time to build! -- Addendum 1 - Because it is so current: Artificial Intelligence in the Metaverse? -- Addendum 2 – Almost Even More Current: Is the Hype Already Over?.

Sommario/riassunto

The development of the internet, particularly the World Wide Web, is currently hitting its limits—both technically and socio-culturally, as well as economically. A new internet is promised as a solution, one that aims to overcome the boundaries between the real and the virtual world, merging reality and digitality—the metaverse. Technical, semantic, and organizational details are closely intertwined in this context. But what does this mean upon closer examination? What technical and technological challenges must be overcome to achieve



such a merging? What economic opportunities arise—and which ones may be precluded? How can we ensure that an open and universally accessible metaverse is created? And how can we prevent a few large providers from imposing their proprietary ideas in this new metaverse? This book aims to provide answers to these questions. The Author Dr. Peter Hoffmann, on one hand a professor of business informatics and on the other a passionate Media Computer Scientist, has been exploring for over 20 years the questions of what "digital media" and "virtual worlds" actually are and how users can interact with them. The translation was done with the help of artificial intelligence. A subsequent human revision was done primarily in terms of content. This book is a translation of an original German edition. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation.