1.

Record Nr.

UNINA9910970543603321

Autore

Cook Perry R., author

Titolo

Real sound synthesis for interactive applications / / Perry R. Cook

Pubbl/distr/stampa

Boca Raton : , : CRC Press, , 2016

London : , : Bloomsbury Publishing (UK), , 2023

ISBN

9781040055618

1040055613

9781568814070

1568814070

Edizione

[1st ed.]

Descrizione fisica

xvii, 263 p. : ill

Disciplina

621.389/3

Soggetti

Video games - Design

Video games - Programming

Games development and programming

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Includes and index.

Nota di bibliografia

Includes bibliographical references and index.

Nota di contenuto

Front Cover -- Contents -- Introduction -- 1. Digital Audio Signals -- 2. Sampling (Wavetable) Synthesis -- 3. Digital Filters -- 4. Modal Synthesis -- 5. The Fourier Transform -- 6. Spectral Modeling and Additive Synthesis -- 7. Subband Vocoders and Filterbanks -- 8. Subtractive Synthesis and LPC -- 9. Strings and Bars -- 10. Nonlinearity, Waveshaping, FM -- 11. Tubes and Air Cavities -- 12. Two and Three Dimensions -- 13. FOFs, Wavelets, and Particles -- 14. Exciting and Controlling Sound Models -- 15. Walking Synthesis: A Complete System -- 16. Examples, Systems, and Applications -- A. DFT, Convolution, and Transform Properties -- B. The Ideal String -- C. Acoustic Tubes -- D. Sound Examples and Code -- E. The Synthesis Toolkit in C++ -- Back Cover.

Sommario/riassunto

Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and training simulators, and others who want to learn about



computational sound. It is written at an introductory level with mathematical foundations provided in appendices.