1.

Record Nr.

UNINA9910957092003321

Autore

Thorn Alan, author

Titolo

How to cheat in blender 2.7x / / Alan Thorn

Pubbl/distr/stampa

Boca Raton : , : CRC Press, , 2017

London : , : Bloomsbury Publishing (UK), , 2023

ISBN

9781315153612

1315153610

9781498764520

1498764525

Edizione

[First edition.]

Descrizione fisica

1 online resource (ix, 269 pages)

Disciplina

777.7

Soggetti

Computer games - Design

Computer games - Programming

Video games - Design

Games development and programming

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di contenuto

chapter 1 Interface Cheats -- chapter 2 Selections -- chapter 3 Modeling -- chapter 4 UV Mapping Cheats -- chapter 5 Texturing and Materials -- chapter 6 Rigging and Animation Cheats -- chapter 7 Rendering Cheats -- chapter 9 Game Development Cheats -- chapter 10 Interoperability.

Sommario/riassunto

Blender is a vast and customizable 3D-modeling application used by many artists across creative industries, from television to games. This newest book, in Alan Thorn’s How to Cheat series, offers insightful and bite-sized power-tips to help you develop Blender mastery. More than five hundred figures illustrate interesting shortcuts and clever ways to improve your Blender workflow. A companion website at http://www.alanthorn.net provides bonus content, including videos and resources to help sharpen your skills further. How to Cheat in Blender 2.7x is for Blender users of all levels, offering time-saving tips and powerful techniques to increase your productivity.