1.

Record Nr.

UNINA9910699092103321

Autore

Shelden Randall G. <1943->

Titolo

Detention diversion advocacy: an evaluation [[electronic resource] /] / Randall G. Shelden

Pubbl/distr/stampa

Washington, DC : , : U.S. Dept. of Justice, Office of Justice Programs, Office of Juvenile Justice and Delinquency Prevention, , [1999]

Descrizione fisica

1 online resource (15 pages) : illustrations

Collana

Juvenile justice bulletin

Soggetti

Juvenile delinquents - Counseling of - United States

Alternatives to imprisonment - United States

Support services (Management) - United States

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Title from title screen (NCJRS, viewed Feb. 15, 2007).

"September 1999."

Nota di bibliografia

Includes bibliographical references.



2.

Record Nr.

UNINA9910901887303321

Autore

Mailland Julien

Titolo

The game that never ends : how lawyers shape the videogame industry / / Julien Mailland

Pubbl/distr/stampa

Cambridge, Massachusetts : , : The MIT Press, , 2024

ISBN

9780262380294

0262380293

9780262380287

0262380285

Edizione

[1st ed.]

Descrizione fisica

1 online resource (0 pages)

Collana

Game Histories Series

Disciplina

344/.099

Soggetti

Video games - Law and legislation - History

Video games industry - Law and legislation - History

Game laws

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di contenuto

A tale of two cartridges -- When losing is winning : ATARI, Magnavox, and a tale of two patents -- The lawyer's corner : ready law student one intermission : when reverse engineering and legal engineering get entangled in a never-ending dance -- You're just a bunch of towel designers!! : the genesis of  the 3rd-party videogame software industry -- The lawyer's engineer's corner : how does one "break" a lock-out chip? a primer on reverse engineering of software for English majors -- Are your lawyer's hands clean? : legal responses to the reverse engineering of lock-out chips -- The lawyer's corner : to sue, or not to sue, that is the question : intellectual property enforcement strategies in the first two decades of the videogame industry -- Regulating violent videogames? : a story of thresholds -- Do you speak videogame law? : global industry, local  laws, and practices -- The concluding lawyer's corner : frenemies.

Sommario/riassunto

"Mailland places lawyers and the law at the center of the history of videogames, reconstructing traditional histories of games to include the social impact of lawyers and the law"--