From the July 2001 conference come 34 long and 12 short papers looking at such topics of computer graphics as human modeling, image processing and retrieval, natural phenomena modeling, non-photo realistic modeling, 3D graphics, computational geometry, rendering, soft-body modeling, and surface remodeling and rendering. Three invited papers discuss multiple conceptions of character-based interactive installations, modeling and rendering of various natural phenomena consisting of particles, and a new approach to point- |