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Record Nr. |
UNINA9910872522803321 |
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Autore |
Banissi Ebad |
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Titolo |
Computer Graphics, Imaging and Visualization (CGiV04): Proceedings, International Conference, Penang, Malaysia, 2004 |
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Pubbl/distr/stampa |
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[Place of publication not identified], : IEEE Computer Society Press, 2004 |
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Descrizione fisica |
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1 online resource (xiii, 276 pages) : illustrations |
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Altri autori (Persone) |
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BanissiE (Ebad) |
PiahAbd. Rahni Mt |
SarfrazMuhammad |
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Disciplina |
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Soggetti |
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Computer graphics |
Computer vision |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Bibliographic Level Mode of Issuance: Monograph |
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Sommario/riassunto |
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Many researches in Non-Photorealistic Rendering (NPR) have been done to investigate a variety of techniques to simulate the styles of hand-drawn artists. Many applications in industrial, architectural, animated film production, technical design, and computer graphics designs have focused on rendering 3D models to depict non-photorealism. Most of them are based on rendering characters and object-based. This paper investigates on non-photorealistic rendering techniques for 3D outdoor scenes. Outdoor scene composed of a large extent of natural phenomena of landscapes, plants, trees, mountains, buildings, and many more. Techniques discussed in this paper include silhouette and cartoon-shaded renderings. Silhouette rendering implements Brute Force approach to determine the silhouette edges. Cel-shading algorithm in cartoon rendering renders the objects in the scene by manipulating directional or positional lightings with texture-shaded to give the scene cartoon look. |
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