1.

Record Nr.

UNINA9910865289203321

Autore

Rau Pei-Luen Patrick

Titolo

Cross-Cultural Design : 16th International Conference, CCD 2024, Held As Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part I

Pubbl/distr/stampa

Cham : , : Springer International Publishing AG, , 2024

©2024

ISBN

9783031608988

9783031608971

Edizione

[1st ed.]

Descrizione fisica

1 online resource (420 pages)

Collana

Lecture Notes in Computer Science Series ; ; v.14699

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di contenuto

Intro -- Foreword -- HCI International 2024 Thematic Areas and Affiliated Conferences -- List of Conference Proceedings Volumes Appearing Before the Conference -- Preface -- 16th International Conference on Cross-Cultural Design (CCD2024) -- HCI International 2025 Conference -- Contents - Part I -- Cross-Cultural Design and User Experience -- Persuasive Determinants of Physical Activity in Adults: Cultural Differences and the Moderating Effect of Gender and Age -- 1 Introduction -- 2 Background and Related Work -- 2.1 Culture and Human Behaviour -- 2.2 Culturally Relevant Persuasive Technology -- 2.3 HBM and Theory-Driven Behaviour Change Systems -- 3 Method -- 3.1 Measurement Instrument -- 3.2 Participants Recruitment -- 4 Data Analysis -- 4.1 Model Validity and Reliability -- 5 Result -- 5.1 General Model - Saudi Arabians vs. Canadians -- 5.2 Moderating Effect of Gender and Age -- 6 Discussion -- 6.1 Using Our Results to One-Size-Fits-All and Personalized Physical Activity App Design -- 6.2 Mapping the Determinants to Persuasive Strategies -- 6.3 Limitations and Future Work -- 7 Conclusion -- References -- Design Innovation Based on the Material Experience and Tactile Prompting -- 1 Introduction -- 2 Literature Review -- 2.1 Material Experience -- 2.2 Haptic Cognition Model -- 2.3 Tactile Prompting and AI-co-Creation -- 3 Method and Material -- 3.1 Research Method:



HDD -- 3.2 Stimuli and Empirical Design Project -- 3.3 Participants and Procedures -- 3.4 Research Instrument -- 4 Results and Discussions -- 4.1 The Creation of HDD Project -- 4.2 Varying Capabilities of HDD Application -- 4.3 The Innovation via Tactile Prompting with AI-co-Creation -- 5 Conclusions -- References -- Behavioral Lock Screen Application Practice Based on Gamification Design Method -- 1 Introduction -- 2 Gamification Theories and Methods.

3 Introduction of Behavioral Lock Screen Application -- 4 Practical Implementation Process -- 4.1 Discovery -- 4.2 Problem Definition -- 4.3 Determine Gamification Theme -- 4.4 Develop -- 4.5 Delivery and Implementation -- 4.6 Data Feedback -- 4.7 Iterative Design Based on Data Feedback -- 5 Conclusion -- References -- Shaping a Longevity Service Through Visual, Tangible, Cultural, and Social Artifacts -- 1 Introduction -- 1.1 Longevity Economics and Experience-Driven Service Industries -- 1.2 Research Hypothesis and Questions -- 2 Literature Review -- 2.1 Longevity Planning Blocks (LPBs) and Tangible Artifacts -- 2.2 Cultural and Social Artifacts -- 2.3 Experience Prototype -- 2.4 Think-Aloud Approach -- 3 Research Methods, Process, and Results -- 3.1 Recruitment -- 3.2 Visual and Tangible Prototypes of Longevity Services -- 3.3 Semi-structured Interview -- 3.4 D4L Service Considerations Through Various Lenses -- 4 Discussion and Next Steps -- 4.1 Translated Three Different Formats: Verbal, Visual, and Tangible -- 4.2 Create and Explore the Value of Make-to-Think Spirit -- 4.3 Consider Design Solutions Through Individual, Communal, and Social Lenses -- 5 Conclusion -- References -- Room Acoustic Design for Open Plan Interior in Dwelling House -- 1 Introductions -- 1.1 Research Background -- 1.2 Research Purposes -- 2 Project Practices -- 2.1 The Design Implement -- 2.2 Indoor Sound Environment -- 2.3 Sound Absorption Usage -- 3 Objective Evaluation -- 3.1 Computer Simulation -- 3.2 Field Verification -- 3.3 Sound Proof Exterior -- 4 Results -- 4.1 Computer Simulation -- 4.2 Field Verification -- 5 Discussion -- References -- Designing Virtual Spaces for Cross-Cultural Engagement: A Focus on Young Adults and Regional Cultural Elements -- 1 Introduction -- 1.1 Background -- 1.2 Research Objectives and Significance.

2 Literature Review and Related Work -- 2.1 Exploration and Challenges in the Design of Cross-Cultural Virtual Spaces -- 2.2 The Application of Virtual Reality in Cross-Cultural Communication and Education -- 2.3 Cultural Acceptance and Interactive Behavior of Young Adults -- 2.4 Cultural Symbols and High-Low Context Virtual Spaces -- 3 Methodology -- 3.1 Data Collection -- 3.2 Quantitative Data Analysis -- 3.3 Ethical Considerations -- 3.4 Virtual Space Design Samples -- 4 Data Collection and Analysis -- 4.1 Data Preparation and Preprocessing -- 4.2 Descriptive Statistical Analysis -- 4.3 Inferential Statistical Analysis -- 4.4 Discussion and Limitations -- 5 Conclusion -- 5.1 Key Findings -- 5.2 Conclusions and Recommendations -- 5.3 Limitations and Future Directions -- References -- Interactive Experience Design of Indoor Lamps Based on the Concept of Emotionalization -- 1 Introduction -- 2 Indoor Lamps and Lanterns Development Status and Inter-issues (Problems) -- 2.1 Analysis of Market Conditions -- 2.2 Problems with Indoor Lighting -- 2.3 Trends in Interior Lighting Design Under Emotional Demands -- 3 Related Theories -- 3.1 Emotional Design Concepts -- 4 Emotional Expression of Interior Lighting Design -- 4.1 Emotional Design at the Instinctive Level -- 4.2 Emotional Design at the Behavioral Level -- 4.3 Emotional Design at the Reflective Level -- 5 Indignant Interior Luminaire Design Practices -- 5.1 Design Orientation -- 5.2 Product



Design Innovation Points -- 6 Conclusion -- References -- Developing a Co-eating Agent for Food Education -- 1 Introduction -- 2 Method -- 2.1 Participants -- 2.2 Co-eating Agent -- 2.3 Food Education Workshop -- 2.4 Environment -- 2.5 Data Collection and Analysis -- 2.6 Experimental Procedures -- 3 Results -- 3.1 Co-eating Experience -- 3.2 Impression of the Co-Eating Agent.

3.3 Learning Satisfaction and Learning Outcome -- 3.4 Relationship Between the Impression and Learning Outcome. -- 4 Discussion -- 4.1 Learning Satisfaction and Learning Outcome in Food Education Provide by Co-eating Agent -- 4.2 The Role of Co-eating Agent in Food Educational Workshop -- 5 Conclusion -- References -- The Impact of Short-Video Application Affordances on Cross-Cultural User Engagement Behavior Intention: Based on SOR Model -- 1 Introduction -- 2 Theoretical Background and Hypothesis Building -- 2.1 SOR Model -- 2.2 Technology Affordance as Stimulus -- 2.3 Perceived Self-efficacy as Organism -- 2.4 Behavioral Engagement Intention as Response -- 3 Methodology -- 3.1 Data Collection and Analysis -- 3.2 Measurements -- 3.3 Reliability and Validity -- 3.4 Structural Equation Model -- 4 Discussion -- References -- A Gamified Approach on Inducing Energy Conservation Behavior -- 1 Introduction -- 2 Literature Review -- 2.1 Gamification and Behavior Change -- 2.2 Energy-Saving Behaviors and Motivation -- 2.3 Gamification in the Domain of Energy -- 3 Research Framework and Hypotheses -- 3.1 Theoretical Framework -- 3.2 Hypotheses -- 4 Methodology -- 4.1 Experiment Design -- 4.2 Experiment Tasks -- 4.3 Measurements -- 5 Results -- 5.1 Participants' Profile -- 5.2 Model Evaluation -- 5.3 Energy-Reducing Behavioral Results -- 5.4 Correlation Test -- 6 Discussion and Conclusion -- 6.1 Discussion -- 6.2 Limitations and Future Recommendations -- 6.3 Conclusion -- References -- The Impact of Color-Touch Cross-Modal Correspondence on the Temporal Integration of Multimodal Information -- 1 Introduction -- 1.1 Significance -- 1.2 Theoretical Background -- 1.3 Related Temporal Concepts -- 2 Research Framework -- 3 Methods -- 3.1 Participants -- 3.2 Apparatus and Stimuli -- 3.3 Experimental Design -- 3.4 Tasks and Procedures -- 3.5 Data Analysis.

4 Results -- 4.1 Cross-Modal Correspondences -- 4.2 One-Way ANOVA to Accuracy and Reaction Time -- 4.3 SOA, ABS and Occurrence Sequence -- 4.4 Types and Stimuli Intensity -- 4.5 Other Conclusions Regarding Specific Levels of SOA -- 4.6 Discussion -- 5 Conclusion -- References -- Exploring Cross-Disciplinary Design Dialogues: A Case-Study Workshop on Designing Medical Interfaces and the Integration of the 'Check' Methodological Canvas -- 1 Introduction -- 1.1 Challenges and Opportunities of a Collaboration Between Designers and Medical Companies -- 1.2 The Culture of Designing Interfaces -- 2 Methods -- 2.1 General Principles of Designing Interfaces -- 2.2 Case-Study: Designing User Interface for an Inhalation Anesthesia Device -- 2.3 Pedagogical Methodology -- 3 Results and Discussion -- 3.1 Redesigning the Interface of the Inhalation Anesthesia Device -- 3.2 Pedagogy and Necessary Design Skills -- 3.3 Collaboration Between Designers and Companies, Conclusions -- References -- Cross-Cultural Product Design -- Discussion on Common Audience's Cognitive Differences of Cultural Commodities - Taking Contemporary Lighting Design as an Example -- 1 Introduction -- 2 Theoretical Background and Literature Review -- 2.1 The Development and Value of Paper Lantern Culture -- 2.2 Cultural Commodities and Cultural Codes -- 2.3 Audience Cognition Model of Cultural Commodities -- 3 Materials and Methods -- 3.1 The Cultural Codes of Paper Lanterns -- 3.2 Case Introduction -- 3.3 Questionnaire Design -- 4 Results



and Discussion -- 5 Conclusion -- References -- Angular vs. Rounded Perception? The Eye-Tracking Study of Cross-Cultural Differences in Visual Perception of the Relationship Between Product Outline and Its Surface Texture -- 1 Introduction -- 2 Literature Review -- 2.1 The Self-construction of "Individualism" and "Collectivism".

2.2 Aesthetic Preference of "Shape".

2.

Record Nr.

UNINA9910483933603321

Autore

Kogler Roman

Titolo

Advances in Jet Substructure at the LHC : Algorithms, Measurements and Searches for New Physical Phenomena / / by Roman Kogler

Pubbl/distr/stampa

Cham : , : Springer International Publishing : , : Imprint : Springer, , 2021

ISBN

3-030-72858-7

Edizione

[1st ed. 2021.]

Descrizione fisica

1 online resource (XV, 287 p. 76 illus., 70 illus. in color.)

Collana

Springer Tracts in Modern Physics, , 1615-0430 ; ; 284

Disciplina

539.7

Soggetti

Elementary particles (Physics)

Quantum field theory

Nuclear physics

Particle accelerators

Mathematics - Data processing

Mathematical physics

Elementary Particles, Quantum Field Theory

Nuclear and Particle Physics

Accelerator Physics

Computational Mathematics and Numerical Analysis

Theoretical, Mathematical and Computational Physics

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Nota di bibliografia

Includes bibliographical references and index.

Nota di contenuto

Introduction -- Status of the Standard Model after the discovery of a Higgs boson -- Beyond the Standard Model -- Particle decays and calculations -- Jet substructure -- Jet tagging -- Particle detectors for jet substructure -- Experimental studies of boosted techniques -- Final state reconstruction -- Techniques for background estimation --



Standard Model measurements in highly boosted final states -- Searches for new physics -- Conclusion -- Index.

Sommario/riassunto

This book introduces the reader to the field of jet substructure, starting from the basic considerations for capturing decays of boosted particles in individual jets, to explaining state-of-the-art techniques. Jet substructure methods have become ubiquitous in data analyses at the LHC, with diverse applications stemming from the abundance of jets in proton-proton collisions, the presence of pileup and multiple interactions, and the need to reconstruct and identify decays of highly-Lorentz boosted particles. The last decade has seen a vast increase in our knowledge of all aspects of the field, with a proliferation of new jet substructure algorithms, calculations and measurements which are presented in this book. Recent developments and algorithms are described and put into the larger experimental context. Their usefulness and application are shown in many demonstrative examples and the phenomenological and experimental effects influencing their performance are discussed. A comprehensive overview is given of measurements and searches for new phenomena performed by the ATLAS and CMS Collaborations. This book shows the impressive versatility of jet substructure methods at the LHC.