|
|
|
|
|
|
|
|
1. |
Record Nr. |
UNINA9910841864003321 |
|
|
Titolo |
Creativity in the Age of Digital Reproduction : xArch Symposium / / edited by Giancarlo Di Marco, Davide Lombardi, Mia Tedjosaputro |
|
|
|
|
|
|
|
Pubbl/distr/stampa |
|
|
Singapore : , : Springer Nature Singapore : , : Imprint : Springer, , 2024 |
|
|
|
|
|
|
|
ISBN |
|
9789819706211 |
9789819706204 |
|
|
|
|
|
|
|
|
Edizione |
[1st ed. 2024.] |
|
|
|
|
|
Descrizione fisica |
|
1 online resource (288 pages) |
|
|
|
|
|
|
Collana |
|
Lecture Notes in Civil Engineering, , 2366-2565 ; ; 343 |
|
|
|
|
|
|
Disciplina |
|
|
|
|
|
|
Soggetti |
|
Buildings - Design and construction |
Architecture |
Mathematics |
Arts |
Architecture - Mathematics |
Building Construction and Design |
Mathematics in Art and Architecture |
|
|
|
|
|
|
|
|
Lingua di pubblicazione |
|
|
|
|
|
|
Formato |
Materiale a stampa |
|
|
|
|
|
Livello bibliografico |
Monografia |
|
|
|
|
|
Nota di bibliografia |
|
Includes bibliographical references and index. |
|
|
|
|
|
|
Nota di contenuto |
|
Cellular Automata as Design Tools for Artificial Ecologies -- Architectural Design under Pandemic of Today's AI: From Human-computer Interaction (HCI) to Human-machine Conversation -- Creativity at the Edge of Digital Reproduction -- Computing Analogue Interactive Installations -- UAV-based geometry data acquisition for building energy modelling. . |
|
|
|
|
|
|
|
|
Sommario/riassunto |
|
Inspired by this symposium we would like to rethink and provide an insight about the use of new technologies in architecture and design. The consideration spans over (but not limited to) computational design, virtual experience, digital fabrication, artificial intelligence and sustainability/environment. Readers of the proceedings will benefit from discussions on how adoption of new technologies can benefit the Construction Industry rather than just for the sake of leveraging new technologies. The book targets scholars and high-education level students, as well as Ph.D.s which research falls into the broad realm of digital design. |
|
|
|
|
|
|
|