Use -- Mode 4: Authorship -- Mode 5: Material Infrastructures -- Cultures of Map Use, Play, and Haunting Errors on Mobile Maps -- Digital Maps in Mobile Media Studies and Platform Capitalism -- Conclusion -- References -- 4: Towards a Practice-orientated Digital Sociology -- Introduction -- Practice Theory as an Appropriate Lens for Studying Digital Media. |
Early Practice Theory: Giddens, Bourdieu, de Certeau, and Lefebvre -- Giddens' Structuration Theory as a Practice-based Lens -- Bourdieu's Field Theory: Habitus, Doxa, and Social Fields as Heuristic Tools -- de Certeau's Tactics, Strategies, and Everyday Life -- Lefebvre's Spatial Triad and the Practical Production of Space -- Second-wave Practice Theory: Materials, Competencies, and Meanings -- Practices as Both Performances and Entities -- Element 1: Materials as Co-constitutional of Practices -- Element 2: Competence as Transferrable and Latent Skill -- Element 3: Meaning as Classifications and Associations -- Integrating Media Studies and Sociologies of the Internet -- Integrating Media Studies: Remediation, Hypermediation, Immediacy -- Integrating Sociologies of the Internet: Networked Individualism -- Defining the Framework: Practice-orientated Digital Sociology -- Conclusion -- References -- 5: Applying Practice-orientated Digital Sociology -- Introduction -- How Practices Form and Change -- Practice Theory Ontology: Bundles, Complexes, and an Overarching Plenum -- Positioning Practices: Refining How Elements Correlate in the Plenum -- Towards a Practice-Orientated Epistemology -- Combining Practice-orientated Digital Sociology with Grounded Theory -- Constructivism in Practice-orientated Digital Sociology and Grounded Theory -- Empirically Applied Practice-orientated Digital Sociology and Grounded Theory -- Sample Survey -- Contexts -- Interviews -- Coding -- Focus Groups -- Memos -- Follow-up Interviews -- Conclusion -- References -- 6: Knowledgeable Deferral and Digital Maps as Anchors -- Introduction -- Taking Digital Maps for Granted: Engaging with a Mundane Digital Media -- Unreflexive Engagement with Digital Maps -- Deferral to Defaults for a Choice of Digital Maps -- Making and Remaking Links: How Defaults Are Established. |