1.

Record Nr.

UNINA9910825134303321

Autore

Mileham Rebecca

Titolo

Powering up [[electronic resource] ] : are computer games changing our lives? / / Rebecca Mileham

Pubbl/distr/stampa

Chichester, England ; ; Hoboken, NJ, : Wiley/Dana Centre, c2008

ISBN

1-282-34266-5

9786612342660

0-470-71207-4

Descrizione fisica

1 online resource (335 p.)

Collana

Science Museum TechKnow Series ; ; v.1

Disciplina

306.4/87

Soggetti

Video games - Social aspects

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Includes index.

Nota di contenuto

Powering Up Are Computer Games Changing Our Lives?; Contents; Introduction; 1: Can Computer Games Affect Your Health?; 2: Can Computer Games Change the Way You Think?; 3: Can Computer Games Change Who You Are?; 4: Can Computer Games Turn You into an Addict?; 5: Can Computer Games Make You Violent?; 6: Can Computer Games Change the Way You Learn?; 7: Can Computer Games Change Your Beliefs?; 8: Can Computer Games Change Your Future?; Index

Sommario/riassunto

When it comes to computer games, the numbers are astounding: the world's top professional gamer has won over half a million dollars shooting virtual monsters on-screen; online games claim literally millions of subscribers; while worldwide spending on computer gaming will top £24 billion by 2011. From techno-toddlers to silver surfers, everyone's playing games on their PCs, Wiis, Xboxes and phones. How are we responding to this onslaught of brain-training, entertaining, potentially addicting, time-consuming, myth-spawning games? In Powering Up, Rebecca Mileham looks at the facts behind the he