1.

Record Nr.

UNINA9910824692103321

Autore

Galloway Alexander R. <1974->

Titolo

Gaming : essays on algorithmic culture / / Alexander R. Galloway

Pubbl/distr/stampa

Minneapolis, Minn. ; ; London, : University of Minnesota Press, 2006

ISBN

0-8166-9863-5

Edizione

[1st ed.]

Descrizione fisica

1 online resource (160 p.)

Collana

Electronic mediations ; ; v. 18

Disciplina

794.8

Soggetti

Video games - Philosophy

Video games - Social aspects

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Description based upon print version of record.

Nota di bibliografia

Includes bibliographical references and index.

Nota di contenuto

Gamic action, four moments -- Origins of the first-person shooter -- Social realism -- Allegories of control -- Countergaming.

Sommario/riassunto

Video games have been a central feature of the cultural landscape for over twenty years and now rival older media like movies, television, and music in popularity and cultural influence. Yet there have been relatively few attempts to understand the video game as an independent medium. Most such efforts focus on the earliest generation of text-based adventures (Zork, for example) and have little to say about such visually and conceptually sophisticated games as Final Fantasy X, Shenmue, Grand Theft Auto, Halo, and The Sims, in which players inhabit elaborately detailed