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Record Nr. |
UNINA9910822337303321 |
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Autore |
Lanier Lee <1966-> |
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Titolo |
Advanced Maya texturing and lighting [[electronic resource] /] / Lee Lanier |
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Pubbl/distr/stampa |
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Hoboken, NJ, : Wiley Technology Pub., 2008 |
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ISBN |
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1-118-98354-8 |
9786611752231 |
1-118-05967-0 |
0-470-38857-9 |
1-281-75223-1 |
0-470-29273-3 |
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Edizione |
[2nd ed.] |
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Descrizione fisica |
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1 online resource (xix, 475 p.) : ill |
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Disciplina |
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Soggetti |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Nota di contenuto |
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Understanding lighting, color, and composition -- Applying the correct Maya light type -- Creating high-quality shadows -- Applying the correct material and 2D texture -- Applying 3D textures and projections -- Creating custom connections and applying color utilities -- Automating a scene with sampler nodes -- Harnessing the power of math utilities -- Improving textures through custom UVs, maps, and sliders -- Prepping for successful renders -- Raytracing with Maya software and mental ray -- Working with global illumination, final gather, and mental ray shaders -- Texturing and lighting with advanced techniques. |
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Sommario/riassunto |
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"If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you'll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional animators use to achieve amazing results. In the second edition, you will find extensive and updated coverage of the latest theories and trends"--Resource description page. |
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