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1. |
Record Nr. |
UNINA9910820975203321 |
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Autore |
Langbridge James A. |
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Titolo |
Arduino sketches : tools and techniques for programming wizardry / / James A. Langbridge |
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Pubbl/distr/stampa |
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Indianapolis, Indiana : , : John Wiley & Sons, , 2015 |
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©2015 |
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ISBN |
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1-119-18371-5 |
1-118-91969-6 |
1-118-91962-9 |
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Edizione |
[1st edition] |
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Descrizione fisica |
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1 online resource (478 p.) |
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Disciplina |
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Soggetti |
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Arduino (Programmable controller) |
Microcontrollers - Programming |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Nota di bibliografia |
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Includes bibliographical references and index. |
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Nota di contenuto |
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Cover; Title Page; Copyright; Contents; Introduction; Part I Introduction to Arduino; Chapter 1 Introduction to Arduino; Atmel AVR; The Arduino Project; The ATmega Series; The ATmega Series; The ATtiny Series; Other Series; The Different Arduinos; Arduino Uno; Arduino Leonardo; Arduino Ethernet; Arduino Mega 2560; Arduino Mini; Arduino Micro; Arduino Due; LilyPad Arduino; Arduino Pro; Arduino Robot; Arduino Esplora; Arduino Yún; Arduino Tre; Arduino Zero; Your Own Arduino?; Shields; What Is a Shield?; The Different Shields; Arduino Motor Shield; Arduino Wireless SD Shield |
Arduino Ethernet ShieldArduino WiFi Shield; Arduino GSM Shield; Your Own Shield; What Can You Do with an Arduino?; What You Will Need for This Book; Summary; Chapter 2 Programming for the Arduino; Installing Your Environment; Downloading the Software; Running the Software; Using Your Own IDE; Your First Program; Understanding Your First Sketch; Programming Basics; Variables and Data Types; Control Structures; if Statement; switch Case; while Loop; for Loop; Functions; Libraries; Summary; Chapter 3 Electronics Basics; Electronics 101; Voltage, Amperage, and Resistance; Voltage; Amperage |
ResistanceOhm's Law; The Basic Components; Resistors; Different |
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Resistor Values; Identifying Resistor Values; Using Resistors; Capacitors; Using Capacitors; Diodes; Different Types of Diodes; Using Diodes; Light-Emitting Diodes; Using LEDs; Transistors; Using Transistors; Breadboards; Inputs and Outputs; Connecting a Light-Emitting Diode; Calculation; Software; Hardware; What Now?; Summary; Part II Standard Libraries; Chapter 4 The Arduino Language; I/O Functions; Digital I/O; pinMode(); digitalRead(); digitalWrite(); Analog I/O; analogRead(); analogWrite(); Generating Audio Tones; tone() |
noTone()Reading Pulses; pulseIn(); Time Functions; delay(); delayMicroseconds(); millis(); micros(); Mathematical Functions; min(); max(); constrain(); abs(); map(); pow(); sqrt(); random(); Trigonometry; sin(); cos(); tan(); Constants; Interrupts; attachInterrupt(); detachInterrupt(); noInterrupts(); interrupts(); Summary; Chapter 5 Serial Communication; Introducing Serial Communication; UART Communications; Baud Rate; Data Bits; Parity; Stop Bits; Debugging and Output; Starting a Serial Connection; Writing Data; Sending Text; Sending Data; Reading Data; Starting Communications |
Is Data Waiting?Reading a Byte; Reading Multiple Bytes; Taking a Peek; Parsing Data; Cleaning Up; Example Program; SoftwareSerial; Summary; Chapter 6 EEPROM; Introducing EEPROM; The Different Memories on Arduino; The EEPROM Library; Reading and Writing Bytes; Reading and Writing Bits; Reading and Writing Strings; Reading and Writing Other Values; Example Program; Preparing EEPROM Storage; Adding Nonvolatile Memory; Summary; Chapter 7 SPI; Introducting SPI; SPI Bus; Comparison to RS-232; Configuration; Communications; Arduino SPI; SPI Library; SPI on the Arduino Due; Example Program; Hardware |
Sketch |
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Sommario/riassunto |
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Master programming Arduino with this hands-on guide Arduino Sketches is a practical guide to programming the increasingly popular microcontroller that brings gadgets to life. Accessible to tech-lovers at any level, this book provides expert instruction on Arduino programming and hands-on practice to test your skills. You'll find coverage of the various Arduino boards, detailed explanations of each standard library, and guidance on creating libraries from scratch - plus practical examples that demonstrate the everyday use of the skills you're learning. Work on increasingly advanced programming |
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