1.

Record Nr.

UNINA9910818504003321

Titolo

Wargames : from gladiators to gigabytes

Pubbl/distr/stampa

Cambridge, : Cambridge University Press, 2013

ISBN

1-107-35813-2

1-107-23853-6

1-107-34226-0

1-107-25584-8

1-107-34601-0

1-107-34851-X

1-139-57987-8

1-299-40897-4

1-107-34476-X

Descrizione fisica

1 online resource (x, 332 pages)

Classificazione

355.02

Altri autori (Persone)

Van CreveldMartin <1946->

Soggetti

War games - History

War video games - History

Krigsspil

Lingua di pubblicazione

Inglese

Formato

Materiale a stampa

Livello bibliografico

Monografia

Note generali

Title from publisher's bibliographic system (viewed on 08 Oct 2015).

Nota di bibliografia

Includes bibliographical references and index.

Nota di contenuto

Introduction: On wargames -- On animals and men -- Games and gladiators -- Trials by combat, tournaments, and duels -- Battles, campaigns, wars, and politics -- From bloody games to bloodless wars -- Enter the computer -- The females of the species -- Conclusions: The mirrors and the mirrored.

Sommario/riassunto

Where did wargames come from? Who participated in them, and why? How is their development related to changes in real-life warfare? Which aspects of war did they capture, which ones did they leave out, how, and why? What do they tell us about the conduct of war in the times and places where they were played? How useful are they in training and preparation for war? Why are some so much more popular than others, and how do men and women differ in their interest? Starting with the combat of David versus Goliath, passing through the gladiatorial



games, tournaments, trials by battle, duels, and board games such as chess, all the way to the latest simulations and computer games, this unique book traces the subject in all its splendid richness. As it does so, it provides new and occasionally surprising insights into human nature.