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1. |
Record Nr. |
UNINA9910797212703321 |
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Autore |
Bergen Linda van. |
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Titolo |
Pronouns and word order in Old English : with particular reference to the indefinite pronoun man / / Linda van Bergen |
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Pubbl/distr/stampa |
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London ; ; New York : , : Routledge, , 2015 |
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ISBN |
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1-317-41675-9 |
1-315-68697-X |
1-317-41674-0 |
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Descrizione fisica |
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1 online resource (245 p.) |
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Collana |
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Routledge Library Editions : The English Language ; ; Volume 2 |
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Disciplina |
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Soggetti |
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English language - Old English, ca. 450-1100 - Pronoun |
English language - Old English, ca. 450-1100 - Word order |
Man (The Old English word) |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Note generali |
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Nota di bibliografia |
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Includes bibliographical references and index. |
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Nota di contenuto |
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Cover; Half Title; Title Page; Copyright Page; Original Title Page; Original Copyright Page; Table of Contents; Acknowledgements; 1 Introduction; 1.1 Aims and structure of the thesis; 1.2 Pronouns and studies on Old English word order; 1.3 On electronic resources; 1.4 Some notes on data and examples; 1.5 Preliminaries on theory; 2 Topicalisation and (non-)inversion; 2.1 Introduction; 2.2 The Helsinki Corpus; 2.3 Negation; 2.4 Subjunctives; 2.5 Cura Pastoralis and the works of Ælfric; 2.6 Counter-examples; 3 Other aspects of word order in relation to man; 3.1 The problem |
3.2 Separability from the subordinator3.3 Inversion; 3.4 Preceding object pronouns; 3.5 Genuinely mixed categories?; 4 On the status of man and personal pronouns; 4.1 Introduction; 4.2 Word classes treated as clitics in analyses of Old English; 4.2.1 Personal pronouns; 4.2.2 Adverbs; 4.2.3 Þær; 4.3 Man as a clitic; 4.4 Contra a weak pronoun analysis; 5 Topics in Old English clause structure; 5.1 Introduction; 5.2 Clause structure and clitic placement; 5.2.1 van Kemenade (1987); 5.2.2 Pintzuk (1991, 1996); 5.2.3 Kiparsky (1995, 1996); 5.2.4 Van Kemenade (1998), Hulk and van Kemenade (1997) |
5.2.5 Kroch and Taylor (1997)5.3 Topicalisation in subordinate clauses; |
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5.4 Inversion of pronominal subjects in clauses with topicalisation; 6 Conclusion; Bibliography; Index |
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Sommario/riassunto |
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First published in 2003, this is a study of the syntactic behaviour of personal pronoun subjects and the indefinite pronoun man, in Old English. It focuses on differences in word order as compared to full noun phrases. In generative work on Old English, noun phrases have usually divided into two categories: 'nominal' and 'pronominal'. The latter category has typically been restricted to personal pronouns, but despite striking similarities to the behaviour of nominals there has been good reason to believe that man should be grouped with personal pronouns. This book explores investigations carri |
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2. |
Record Nr. |
UNINA9910380726203321 |
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Autore |
Lyu Shing |
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Titolo |
Practical Rust Projects : Building Game, Physical Computing, and Machine Learning Applications / / by Shing Lyu |
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Pubbl/distr/stampa |
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Berkeley, CA : , : Apress : , : Imprint : Apress, , 2020 |
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ISBN |
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Edizione |
[1st ed. 2020.] |
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Descrizione fisica |
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1 online resource (XIII, 257 p. 56 illus., 42 illus. in color.) |
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Disciplina |
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Soggetti |
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Compilers (Computer programs) |
Computer games - Programming |
Mobile computing |
Compilers and Interpreters |
Game Development |
Mobile Computing |
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Lingua di pubblicazione |
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Formato |
Materiale a stampa |
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Livello bibliografico |
Monografia |
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Nota di bibliografia |
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Includes bibliographical references. |
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Nota di contenuto |
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Chapter 1: Introduction -- Chapter 2: Building a Command-Line Program -- Chapter 3: Creating Graphical User Interfaces (GUIs) -- Chapter 4: Building a Game -- Chapter 5: Programming Embedded Devices -- Chapter 6: Artificial Intelligence and Machine Learning -- |
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Chapter 7: Advanced Topics. |
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Sommario/riassunto |
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Go beyond the basics and build complete applications using the Rust programming language. The applications in this book include a high-performance web client, a microcontroller (for a robot, for example), a game, an app that runs on Android, and an application that incorporates AI and machine learning. Each chapter will be organized in the following format: what this kind of application looks like; requirements and user stories of our example program; an introduction to the Rust libraries used; the actual implementation of the example program, including common pitfalls and their solutions; and a brief comparison of libraries for building each application, if there is no clear winner. Practical Rust Projects will open your eyes to the world of practical applications of Rust. After reading the book, you will be able to apply your Rust knowledge to build your own projects. You will: Write Rust code that runs on microcontrollers Build a 2D game Create Rust-based mobile Android applications Use Rust to build AI and machine learning applications. |
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